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scripts
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ea758aee1f
Various optimizations related to library extraction.
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7 years ago |
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assetexec.js
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d08cfbf248
Change library extraction to be queue based to ensure it completes.
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7 years ago |
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assetguard.js
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ea758aee1f
Various optimizations related to library extraction.
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7 years ago |
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authmanager.js
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5b74ecef21
Experimental changes in preparation for auto-update support.
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7 years ago |
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configmanager.js
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be39d60705
Native files are now stored in the OS temp directory.
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7 years ago |
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discordwrapper.js
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d4d7be7c47
Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
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7 years ago |
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launchindex.json
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75af2726db
Damage control pass 1
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8 years ago |
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launchprocess.js
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dd7ae6bf56
Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far.
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8 years ago |
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mojang.js
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5475ac0c69
Added function to remove an authenticated account to authmanager.js.
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7 years ago |
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preloader.js
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4b8133474d
Various changes and improvements.
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7 years ago |
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processbuilder.js
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6e8d4fe9bc
Fixed old bug with argument splicing in processbuilder.
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7 years ago |
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serverstatus.js
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714daace18
Added server status retrieval and implemented it on UI.
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7 years ago |
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windowutils.js
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ab74dd39c5
Matan merge
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8 years ago |