Daniel Scalzi ea758aee1f Various optimizations related to library extraction. před 7 roky
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scripts ea758aee1f Various optimizations related to library extraction. před 7 roky
assetexec.js d08cfbf248 Change library extraction to be queue based to ensure it completes. před 7 roky
assetguard.js ea758aee1f Various optimizations related to library extraction. před 7 roky
authmanager.js 5b74ecef21 Experimental changes in preparation for auto-update support. před 7 roky
configmanager.js be39d60705 Native files are now stored in the OS temp directory. před 7 roky
discordwrapper.js d4d7be7c47 Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await. před 7 roky
launchindex.json 75af2726db Damage control pass 1 před 8 roky
launchprocess.js dd7ae6bf56 Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. před 8 roky
mojang.js 5475ac0c69 Added function to remove an authenticated account to authmanager.js. před 7 roky
preloader.js 4b8133474d Various changes and improvements. před 7 roky
processbuilder.js 6e8d4fe9bc Fixed old bug with argument splicing in processbuilder. před 7 roky
serverstatus.js 714daace18 Added server status retrieval and implemented it on UI. před 7 roky
windowutils.js ab74dd39c5 Matan merge před 8 roky