Daniel Scalzi
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ea758aee1f
Various optimizations related to library extraction.
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7 jaren geleden |
Daniel Scalzi
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d08cfbf248
Change library extraction to be queue based to ensure it completes.
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7 jaren geleden |
Daniel Scalzi
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f1cf433ca8
Fixed issue where extraction library could not be run from asar.
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7 jaren geleden |
Daniel Scalzi
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714daace18
Added server status retrieval and implemented it on UI.
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7 jaren geleden |
Daniel Scalzi
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28cd147ca0
Fixing some syntax issues.
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7 jaren geleden |
Daniel Scalzi
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12aa9f9c5b
Removing '/Contents/Home' from Java root on darwin to have the code rely on the resolve executable method.
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7 jaren geleden |
Daniel Scalzi
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fc81016dc6
More updates for Java validations on darwin.
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7 jaren geleden |
Daniel Scalzi
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05ebb80f19
Fixing variable rename typo.
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7 jaren geleden |
Daniel Scalzi
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4eb9d267eb
First attempt at Java validations for darwin (osx).
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7 jaren geleden |
Daniel Scalzi
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0a79634b8a
Implemented Java validations within the UI.
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7 jaren geleden |
Daniel Scalzi
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5c7e0c3c8a
Various additions and fixes to the launch controller.
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7 jaren geleden |
Daniel Scalzi
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7fb33c6813
Rough completion of JRE downloads from oracle.
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7 jaren geleden |
Daniel Scalzi
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13cc555afd
Game now saves to OS-specific data directory. Fixed issue where logs folder did not save to correct location. Fixed issue with authentication code. Continuing work on Java validation code.
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7 jaren geleden |
Daniel Scalzi
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f8131d9322
First phase of moving Java validation code to assetguard.js
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7 jaren geleden |
Daniel Scalzi
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4fd202d180
Cleaning up jsdocs to be more aligned with the standard.
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7 jaren geleden |
Daniel Scalzi
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e7785fa603
Updating dependencies.
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7 jaren geleden |
Daniel Scalzi
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d4d7be7c47
Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await.
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7 jaren geleden |
Daniel Scalzi
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0dde4bce42
Changes to prevent cyclic dependencies.
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8 jaren geleden |
Daniel Scalzi
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086bfc8593
Added dynamic detection of default server.
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8 jaren geleden |
Daniel Scalzi
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52ab270ce3
Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed.
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8 jaren geleden |
Daniel Scalzi
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4c2c46f535
Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes..
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8 jaren geleden |
Daniel Scalzi
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dd9e1418c8
Added progress tracking to landing page. Fixed exclusions when extracting native files, fixed minor issue with config manager, optimizations and improvements to assetguard.
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8 jaren geleden |
Daniel Scalzi
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dd7ae6bf56
Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far.
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8 jaren geleden |
Daniel Scalzi
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abbfb52c1b
Fixed bug with hashless assets, updating distro index.
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8 jaren geleden |
Daniel Scalzi
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455f199457
Updating paths broken by refactoring, added temp debug button, updated production file index.
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8 jaren geleden |
Daniel Scalzi
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6a44694a32
Removing old and deprecated assets in preparation for the new design.
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8 jaren geleden |
Daniel Scalzi
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f8a0805c8c
Working on concepts for login UI.
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8 jaren geleden |
Daniel Scalzi
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bb566471b8
Working on launch process code with forge. Pending cleanup and optimizations.
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8 jaren geleden |
Daniel Scalzi
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d00f09aaf0
Added hash validation for distro index, updated hashes.
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8 jaren geleden |
Daniel Scalzi
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daa5abd5bd
More progress on forge downloads. Added check for missing resources in the download stream.
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8 jaren geleden |