Historie revizí

Autor SHA1 Zpráva Datum
  Daniel Scalzi ea758aee1f Various optimizations related to library extraction. před 7 roky
  Daniel Scalzi d08cfbf248 Change library extraction to be queue based to ensure it completes. před 7 roky
  Daniel Scalzi f1cf433ca8 Fixed issue where extraction library could not be run from asar. před 7 roky
  Daniel Scalzi 714daace18 Added server status retrieval and implemented it on UI. před 7 roky
  Daniel Scalzi 28cd147ca0 Fixing some syntax issues. před 7 roky
  Daniel Scalzi 12aa9f9c5b Removing '/Contents/Home' from Java root on darwin to have the code rely on the resolve executable method. před 7 roky
  Daniel Scalzi fc81016dc6 More updates for Java validations on darwin. před 7 roky
  Daniel Scalzi 05ebb80f19 Fixing variable rename typo. před 7 roky
  Daniel Scalzi 4eb9d267eb First attempt at Java validations for darwin (osx). před 7 roky
  Daniel Scalzi 0a79634b8a Implemented Java validations within the UI. před 7 roky
  Daniel Scalzi 5c7e0c3c8a Various additions and fixes to the launch controller. před 7 roky
  Daniel Scalzi 7fb33c6813 Rough completion of JRE downloads from oracle. před 7 roky
  Daniel Scalzi 13cc555afd Game now saves to OS-specific data directory. Fixed issue where logs folder did not save to correct location. Fixed issue with authentication code. Continuing work on Java validation code. před 7 roky
  Daniel Scalzi f8131d9322 First phase of moving Java validation code to assetguard.js před 7 roky
  Daniel Scalzi 4fd202d180 Cleaning up jsdocs to be more aligned with the standard. před 7 roky
  Daniel Scalzi e7785fa603 Updating dependencies. před 7 roky
  Daniel Scalzi d4d7be7c47 Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await. před 7 roky
  Daniel Scalzi 0dde4bce42 Changes to prevent cyclic dependencies. před 8 roky
  Daniel Scalzi 086bfc8593 Added dynamic detection of default server. před 8 roky
  Daniel Scalzi 52ab270ce3 Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed. před 8 roky
  Daniel Scalzi 4c2c46f535 Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes.. před 8 roky
  Daniel Scalzi dd9e1418c8 Added progress tracking to landing page. Fixed exclusions when extracting native files, fixed minor issue with config manager, optimizations and improvements to assetguard. před 8 roky
  Daniel Scalzi dd7ae6bf56 Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. před 8 roky
  Daniel Scalzi abbfb52c1b Fixed bug with hashless assets, updating distro index. před 8 roky
  Daniel Scalzi 455f199457 Updating paths broken by refactoring, added temp debug button, updated production file index. před 8 roky
  Daniel Scalzi 6a44694a32 Removing old and deprecated assets in preparation for the new design. před 8 roky
  Daniel Scalzi f8a0805c8c Working on concepts for login UI. před 8 roky
  Daniel Scalzi bb566471b8 Working on launch process code with forge. Pending cleanup and optimizations. před 8 roky
  Daniel Scalzi d00f09aaf0 Added hash validation for distro index, updated hashes. před 8 roky
  Daniel Scalzi daa5abd5bd More progress on forge downloads. Added check for missing resources in the download stream. před 8 roky