Daniel Scalzi aac789bf2c Added new progress bar UI, massive improvement. %!s(int64=8) %!d(string=hai) anos
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css aac789bf2c Added new progress bar UI, massive improvement. %!s(int64=8) %!d(string=hai) anos
fonts 02758b27b2 Added more UI elements. %!s(int64=8) %!d(string=hai) anos
images 5ed660d3ab Added all icons, working on implementing them into UI %!s(int64=8) %!d(string=hai) anos
js aac789bf2c Added new progress bar UI, massive improvement. %!s(int64=8) %!d(string=hai) anos
libraries a3c9130d7a Added functionality to extract .pack.xz files. The npm modules available to do this were a mess, being either outdated or refusing to build on windows. In order to achieve this, I wrote up a small java library which will extract these files. We simply pass the files we want to extract to the command line using a corresponding argument and it does the rest. This should be no issue as we will always have a JRE present on this launcher, whether that be bundled or already installed. %!s(int64=8) %!d(string=hai) anos
WesterosCraft-1.11.2-user.json 6a44694a32 Removing old and deprecated assets in preparation for the new design. %!s(int64=8) %!d(string=hai) anos
WesterosCraft-1.11.2.json 6a44694a32 Removing old and deprecated assets in preparation for the new design. %!s(int64=8) %!d(string=hai) anos
westeroscraft.json dd7ae6bf56 Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. %!s(int64=8) %!d(string=hai) anos
westeroscraft.xml abbfb52c1b Fixed bug with hashless assets, updating distro index. %!s(int64=8) %!d(string=hai) anos