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- /**
- * Script for landing.ejs
- */
- // Requirements
- const cp = require('child_process')
- const {URL} = require('url')
- // Internal Requirements
- const DiscordWrapper = require('./assets/js/discordwrapper.js')
- const Mojang = require('./assets/js/mojang.js')
- const ProcessBuilder = require('./assets/js/processbuilder.js')
- const ServerStatus = require('./assets/js/serverstatus.js')
- // Launch Elements
- const launch_content = document.getElementById('launch_content')
- const launch_details = document.getElementById('launch_details')
- const launch_progress = document.getElementById('launch_progress')
- const launch_progress_label = document.getElementById('launch_progress_label')
- const launch_details_text = document.getElementById('launch_details_text')
- const server_selection_button = document.getElementById('server_selection_button')
- const user_text = document.getElementById('user_text')
- // News Elements
- const newsContent = document.getElementById('newsContent')
- const newsArticleTitle = document.getElementById('newsArticleTitle')
- const newsArticleDate = document.getElementById('newsArticleDate')
- const newsArticleAuthor = document.getElementById('newsArticleAuthor')
- const newsArticleComments = document.getElementById('newsArticleComments')
- const newsNavigationStatus = document.getElementById('newsNavigationStatus')
- const newsArticleContent = document.getElementById('newsArticleContentScrollable')
- const newsErrorContainer = document.getElementById('newsErrorContainer')
- const nELoadSpan = document.getElementById('nELoadSpan')
- /* Launch Progress Wrapper Functions */
- /**
- * Show/hide the loading area.
- *
- * @param {boolean} loading True if the loading area should be shown, otherwise false.
- */
- function toggleLaunchArea(loading){
- if(loading){
- launch_details.style.display = 'flex'
- launch_content.style.display = 'none'
- } else {
- launch_details.style.display = 'none'
- launch_content.style.display = 'inline-flex'
- }
- }
- /**
- * Set the details text of the loading area.
- *
- * @param {string} details The new text for the loading details.
- */
- function setLaunchDetails(details){
- launch_details_text.innerHTML = details
- }
- /**
- * Set the value of the loading progress bar and display that value.
- *
- * @param {number} value The progress value.
- * @param {number} max The total size.
- * @param {number|string} percent Optional. The percentage to display on the progress label.
- */
- function setLaunchPercentage(value, max, percent = ((value/max)*100)){
- launch_progress.setAttribute('max', max)
- launch_progress.setAttribute('value', value)
- launch_progress_label.innerHTML = percent + '%'
- }
- /**
- * Set the value of the OS progress bar and display that on the UI.
- *
- * @param {number} value The progress value.
- * @param {number} max The total download size.
- * @param {number|string} percent Optional. The percentage to display on the progress label.
- */
- function setDownloadPercentage(value, max, percent = ((value/max)*100)){
- remote.getCurrentWindow().setProgressBar(value/max)
- setLaunchPercentage(value, max, percent)
- }
- /**
- * Enable or disable the launch button.
- *
- * @param {boolean} val True to enable, false to disable.
- */
- function setLaunchEnabled(val){
- document.getElementById('launch_button').disabled = !val
- }
- // Bind launch button
- document.getElementById('launch_button').addEventListener('click', function(e){
- console.log('Launching game..')
- const jExe = ConfigManager.getJavaExecutable()
- if(jExe == null){
- asyncSystemScan()
- } else {
- setLaunchDetails('Please wait..')
- toggleLaunchArea(true)
- setLaunchPercentage(0, 100)
- AssetGuard._validateJavaBinary(jExe).then((v) => {
- if(v){
- dlAsync()
- } else {
- asyncSystemScan()
- }
- })
- }
- })
- // Bind selected account
- function updateSelectedAccount(authUser){
- let username = 'No Account Selected'
- if(authUser != null && authUser.username != null){
- username = authUser.displayName
- }
- user_text.innerHTML = username
- }
- updateSelectedAccount(ConfigManager.getSelectedAccount())
- // Bind selected server
- function updateSelectedServer(serverName){
- if(serverName == null){
- serverName = 'No Server Selected'
- }
- server_selection_button.innerHTML = '\u2022 ' + serverName
- }
- // Real text is set in uibinder.js on distributionIndexDone.
- updateSelectedServer('Loading..')
- server_selection_button.addEventListener('click', (e) => {
- e.target.blur()
- toggleServerSelection(true)
- })
- // Update Mojang Status Color
- const refreshMojangStatuses = async function(){
- console.log('Refreshing Mojang Statuses..')
- let status = 'grey'
- try {
- const statuses = await Mojang.status()
- greenCount = 0
- for(let i=0; i<statuses.length; i++){
- if(statuses[i].status === 'yellow' && status !== 'red'){
- status = 'yellow'
- continue
- } else if(statuses[i].status === 'red'){
- status = 'red'
- break
- }
- ++greenCount
- }
- if(greenCount == statuses.length){
- status = 'green'
- }
- } catch (err) {
- console.warn('Unable to refresh Mojang service status.')
- console.debug(err)
- }
- document.getElementById('mojang_status_icon').style.color = Mojang.statusToHex(status)
- }
- const refreshServerStatus = async function(fade = false){
- console.log('Refreshing Server Status')
- const serv = AssetGuard.getServerById(ConfigManager.getSelectedServer())
- let pLabel = 'SERVER'
- let pVal = 'OFFLINE'
- try {
- const serverURL = new URL('my://' + serv.server_ip)
- const servStat = await ServerStatus.getStatus(serverURL.hostname, serverURL.port)
- if(servStat.online){
- pLabel = 'PLAYERS'
- pVal = servStat.onlinePlayers + '/' + servStat.maxPlayers
- }
- } catch (err) {
- console.warn('Unable to refresh server status, assuming offline.')
- console.debug(err)
- }
- if(fade){
- $('#server_status_wrapper').fadeOut(250, () => {
- document.getElementById('landingPlayerLabel').innerHTML = pLabel
- document.getElementById('player_count').innerHTML = pVal
- $('#server_status_wrapper').fadeIn(500)
- })
- } else {
- document.getElementById('landingPlayerLabel').innerHTML = pLabel
- document.getElementById('player_count').innerHTML = pVal
- }
-
- }
- refreshMojangStatuses()
- // Server Status is refreshed in uibinder.js on distributionIndexDone.
- // Set refresh rate to once every 5 minutes.
- let mojangStatusListener = setInterval(() => refreshMojangStatuses(true), 300000)
- let serverStatusListener = setInterval(() => refreshServerStatus(true), 300000)
- /* System (Java) Scan */
- let sysAEx
- let scanAt
- let extractListener
- function asyncSystemScan(launchAfter = true){
- setLaunchDetails('Please wait..')
- toggleLaunchArea(true)
- setLaunchPercentage(0, 100)
- // Fork a process to run validations.
- sysAEx = cp.fork(path.join(__dirname, 'assets', 'js', 'assetexec.js'), [
- ConfigManager.getGameDirectory(),
- ConfigManager.getLauncherDirectory(),
- ConfigManager.getJavaExecutable()
- ], {
- stdio: 'pipe'
- })
- // Stdout
- sysAEx.stdio[1].on('data', (data) => {
- console.log('%c[SysAEx]', 'color: #353232; font-weight: bold', data.toString('utf-8'))
- })
- // Stderr
- sysAEx.stdio[2].on('data', (data) => {
- console.log('%c[SysAEx]', 'color: #353232; font-weight: bold', data.toString('utf-8'))
- })
-
- sysAEx.on('message', (m) => {
- if(m.content === 'validateJava'){
- if(m.result == null){
- // If the result is null, no valid Java installation was found.
- // Show this information to the user.
- setOverlayContent(
- 'No Compatible<br>Java Installation Found',
- 'In order to join WesterosCraft, you need a 64-bit installation of Java 8. Would you like us to install a copy? By installing, you accept <a href="http://www.oracle.com/technetwork/java/javase/terms/license/index.html">Oracle\'s license agreement</a>.',
- 'Install Java',
- 'Install Manually'
- )
- setOverlayHandler(() => {
- setLaunchDetails('Preparing Java Download..')
- sysAEx.send({task: 0, content: '_enqueueOracleJRE', argsArr: [ConfigManager.getLauncherDirectory()]})
- toggleOverlay(false)
- })
- setDismissHandler(() => {
- $('#overlayContent').fadeOut(250, () => {
- //$('#overlayDismiss').toggle(false)
- setOverlayContent(
- 'Don\'t Forget!<br>Java is Required',
- 'A valid x64 installation of Java 8 is required to launch. Downloads can be found on <a href="http://www.oracle.com/technetwork/java/javase/downloads/jre8-downloads-2133155.html">Oracle\'s website</a>. Once installed, you will be able to connect to the server.<br><br>Please refer to our <a href="http://westeroscraft.wikia.com/wiki/Troubleshooting_Guide">Troubleshooting Guide</a> if you have any difficulty.',
- 'I Understand',
- 'Go Back'
- )
- setOverlayHandler(() => {
- toggleLaunchArea(false)
- toggleOverlay(false)
- })
- setDismissHandler(() => {
- toggleOverlay(false, true)
- asyncSystemScan()
- })
- $('#overlayContent').fadeIn(250)
- })
- })
- toggleOverlay(true, true)
- // TODO Add option to not install Java x64.
- } else {
- // Java installation found, use this to launch the game.
- ConfigManager.setJavaExecutable(m.result)
- ConfigManager.save()
- if(launchAfter){
- dlAsync()
- }
- sysAEx.disconnect()
- }
- } else if(m.content === '_enqueueOracleJRE'){
- if(m.result === true){
- // Oracle JRE enqueued successfully, begin download.
- setLaunchDetails('Downloading Java..')
- sysAEx.send({task: 0, content: 'processDlQueues', argsArr: [[{id:'java', limit:1}]]})
- } else {
- // Oracle JRE enqueue failed. Probably due to a change in their website format.
- // User will have to follow the guide to install Java.
- setOverlayContent(
- 'Unexpected Issue:<br>Java Download Failed',
- 'Unfortunately we\'ve encountered an issue while attempting to install Java. You will need to manually install a copy. Please check out our <a href="http://westeroscraft.wikia.com/wiki/Troubleshooting_Guide">Troubleshooting Guide</a> for more details and instructions.',
- 'I Understand'
- )
- setOverlayHandler(() => {
- toggleOverlay(false)
- toggleLaunchArea(false)
- })
- toggleOverlay(true)
- sysAEx.disconnect()
- }
- } else if(m.content === 'dl'){
- if(m.task === 0){
- // Downloading..
- setDownloadPercentage(m.value, m.total, m.percent)
- } else if(m.task === 1){
- // Download will be at 100%, remove the loading from the OS progress bar.
- remote.getCurrentWindow().setProgressBar(-1)
- // Wait for extration to complete.
- const eLStr = 'Extracting'
- let dotStr = ''
- setLaunchDetails(eLStr)
- extractListener = setInterval(() => {
- if(dotStr.length >= 3){
- dotStr = ''
- } else {
- dotStr += '.'
- }
- setLaunchDetails(eLStr + dotStr)
- }, 750)
- } else if(m.task === 2){
- // Extraction completed successfully.
- ConfigManager.setJavaExecutable(m.jPath)
- ConfigManager.save()
- if(extractListener != null){
- clearInterval(extractListener)
- extractListener = null
- }
- setLaunchDetails('Java Installed!')
- if(launchAfter){
- dlAsync()
- }
- sysAEx.disconnect()
- } else {
- console.error('Unknown download data type.', m)
- }
- }
- })
- // Begin system Java scan.
- setLaunchDetails('Checking system info..')
- sysAEx.send({task: 0, content: 'validateJava', argsArr: [ConfigManager.getLauncherDirectory()]})
- }
- // Keep reference to Minecraft Process
- let proc
- // Is DiscordRPC enabled
- let hasRPC = false
- // Joined server regex
- const servJoined = /[[0-2][0-9]:[0-6][0-9]:[0-6][0-9]\] \[Client thread\/INFO\]: \[CHAT\] [a-zA-Z0-9_]{1,16} joined the game/g
- const gameJoined = /\[[0-2][0-9]:[0-6][0-9]:[0-6][0-9]\] \[Client thread\/WARN\]: Skipping bad option: lastServer:/g
- const gameJoined2 = /\[[0-2][0-9]:[0-6][0-9]:[0-6][0-9]\] \[Client thread\/INFO\]: Created: \d+x\d+ textures-atlas/g
- let aEx
- let serv
- let versionData
- let forgeData
- let progressListener
- function dlAsync(login = true){
- // Login parameter is temporary for debug purposes. Allows testing the validation/downloads without
- // launching the game.
- if(login) {
- if(ConfigManager.getSelectedAccount() == null){
- console.error('login first.')
- //in devtools AuthManager.addAccount(username, pass)
- return
- }
- }
- setLaunchDetails('Please wait..')
- toggleLaunchArea(true)
- setLaunchPercentage(0, 100)
- // Start AssetExec to run validations and downloads in a forked process.
- aEx = cp.fork(path.join(__dirname, 'assets', 'js', 'assetexec.js'), [
- ConfigManager.getGameDirectory(),
- ConfigManager.getLauncherDirectory(),
- ConfigManager.getJavaExecutable()
- ], {
- stdio: 'pipe'
- })
- // Stdout
- aEx.stdio[1].on('data', (data) => {
- console.log('%c[AEx]', 'color: #353232; font-weight: bold', data.toString('utf-8'))
- })
- // Stderr
- aEx.stdio[2].on('data', (data) => {
- console.log('%c[AEx]', 'color: #353232; font-weight: bold', data.toString('utf-8'))
- })
- // Establish communications between the AssetExec and current process.
- aEx.on('message', (m) => {
- if(m.content === 'validateDistribution'){
- setLaunchPercentage(20, 100)
- serv = m.result
- console.log('Validated distibution index.')
- // Begin version load.
- setLaunchDetails('Loading version information..')
- aEx.send({task: 0, content: 'loadVersionData', argsArr: [serv.mc_version]})
- } else if(m.content === 'loadVersionData'){
- setLaunchPercentage(40, 100)
- versionData = m.result
- console.log('Version data loaded.')
- // Begin asset validation.
- setLaunchDetails('Validating asset integrity..')
- aEx.send({task: 0, content: 'validateAssets', argsArr: [versionData]})
- } else if(m.content === 'validateAssets'){
- // Asset validation can *potentially* take longer, so let's track progress.
- if(m.task === 0){
- const perc = (m.value/m.total)*20
- setLaunchPercentage(40+perc, 100, parseInt(40+perc))
- } else {
- setLaunchPercentage(60, 100)
- console.log('Asset Validation Complete')
- // Begin library validation.
- setLaunchDetails('Validating library integrity..')
- aEx.send({task: 0, content: 'validateLibraries', argsArr: [versionData]})
- }
- } else if(m.content === 'validateLibraries'){
- setLaunchPercentage(80, 100)
- console.log('Library validation complete.')
- // Begin miscellaneous validation.
- setLaunchDetails('Validating miscellaneous file integrity..')
- aEx.send({task: 0, content: 'validateMiscellaneous', argsArr: [versionData]})
- } else if(m.content === 'validateMiscellaneous'){
- setLaunchPercentage(100, 100)
- console.log('File validation complete.')
- // Download queued files.
- setLaunchDetails('Downloading files..')
- aEx.send({task: 0, content: 'processDlQueues'})
- } else if(m.content === 'dl'){
- if(m.task === 0){
- setDownloadPercentage(m.value, m.total, m.percent)
- } else if(m.task === 0.7){
-
- // Download done, extracting.
- const eLStr = 'Extracting libraries'
- let dotStr = ''
- setLaunchDetails(eLStr)
- progressListener = setInterval(() => {
- if(dotStr.length >= 3){
- dotStr = ''
- } else {
- dotStr += '.'
- }
- setLaunchDetails(eLStr + dotStr)
- }, 750)
- } else if(m.task === 0.9) {
- console.error(m.err)
-
- if(m.err.code === 'ENOENT'){
- setOverlayContent(
- 'Download Error',
- 'Could not connect to the file server. Ensure that you are connected to the internet and try again.',
- 'Okay'
- )
- setOverlayHandler(null)
- } else {
- setOverlayContent(
- 'Download Error',
- 'Check the console for more details. Please try again.',
- 'Okay'
- )
- setOverlayHandler(null)
- }
- toggleOverlay(true)
- toggleLaunchArea(false)
- // Disconnect from AssetExec
- aEx.disconnect()
- } else if(m.task === 1){
- // Download will be at 100%, remove the loading from the OS progress bar.
- remote.getCurrentWindow().setProgressBar(-1)
- if(progressListener != null){
- clearInterval(progressListener)
- progressListener = null
- }
- setLaunchDetails('Preparing to launch..')
- aEx.send({task: 0, content: 'loadForgeData', argsArr: [serv.id]})
- } else {
- console.error('Unknown download data type.', m)
- }
- } else if(m.content === 'loadForgeData'){
- forgeData = m.result
- if(login) {
- //if(!(await AuthManager.validateSelected())){
- //
- //}
- const authUser = ConfigManager.getSelectedAccount()
- console.log('authu', authUser)
- let pb = new ProcessBuilder(ConfigManager.getGameDirectory(), serv, versionData, forgeData, authUser)
- setLaunchDetails('Launching game..')
- try {
- // Build Minecraft process.
- proc = pb.build()
- setLaunchDetails('Done. Enjoy the server!')
- // Attach a temporary listener to the client output.
- // Will wait for a certain bit of text meaning that
- // the client application has started, and we can hide
- // the progress bar stuff.
- const tempListener = function(data){
- if(data.indexOf('[Client thread/INFO]: -- System Details --') > -1){
- toggleLaunchArea(false)
- if(hasRPC){
- DiscordWrapper.updateDetails('Loading game..')
- }
- proc.stdout.removeListener('data', tempListener)
- }
- }
- // Listener for Discord RPC.
- const gameStateChange = function(data){
- if(servJoined.test(data)){
- DiscordWrapper.updateDetails('Exploring the Realm!')
- } else if(gameJoined.test(data)){
- DiscordWrapper.updateDetails('Idling on Main Menu')
- }
- }
- // Bind listeners to stdout.
- proc.stdout.on('data', tempListener)
- proc.stdout.on('data', gameStateChange)
- // Init Discord Hook
- const distro = AssetGuard.getDistributionData()
- if(distro.discord != null && serv.discord != null){
- DiscordWrapper.initRPC(distro.discord, serv.discord)
- hasRPC = true
- proc.on('close', (code, signal) => {
- console.log('Shutting down Discord Rich Presence..')
- DiscordWrapper.shutdownRPC()
- hasRPC = false
- proc = null
- })
- }
- } catch(err) {
- console.error('Error during launch', err)
- setOverlayContent(
- 'Error During Launch',
- 'Please check the console for more details.',
- 'Okay'
- )
- setOverlayHandler(null)
- toggleOverlay(true)
- toggleLaunchArea(false)
- }
- }
- // Disconnect from AssetExec
- aEx.disconnect()
- }
- })
- // Begin Validations
- // Validate Forge files.
- setLaunchDetails('Loading server information..')
- if(AssetGuard.isLocalLaunch()){
- refreshDistributionIndex(false, (data) => {
- onDistroRefresh(data)
- aEx.send({task: 0, content: 'validateDistribution', argsArr: [ConfigManager.getSelectedServer()]})
- }, (err) => {
- console.error('Unable to refresh distribution index.', err)
- if(AssetGuard.getDistributionData() == null){
- setOverlayContent(
- 'Fatal Error',
- 'Could not load a copy of the distribution index. See the console for more details.',
- 'Okay'
- )
- setOverlayHandler(null)
- toggleOverlay(true)
- toggleLaunchArea(false)
- // Disconnect from AssetExec
- aEx.disconnect()
- } else {
- aEx.send({task: 0, content: 'validateDistribution', argsArr: [ConfigManager.getSelectedServer()]})
- }
- })
- } else {
- refreshDistributionIndex(true, (data) => {
- onDistroRefresh(data)
- aEx.send({task: 0, content: 'validateDistribution', argsArr: [ConfigManager.getSelectedServer()]})
- }, (err) => {
- refreshDistributionIndex(false, (data) => {
- onDistroRefresh(data)
- }, (err) => {
- console.error('Unable to refresh distribution index.', err)
- if(AssetGuard.getDistributionData() == null){
- setOverlayContent(
- 'Fatal Error',
- 'Could not load a copy of the distribution index. See the console for more details.',
- 'Okay'
- )
- setOverlayHandler(null)
-
- toggleOverlay(true)
- toggleLaunchArea(false)
-
- // Disconnect from AssetExec
- aEx.disconnect()
- } else {
- aEx.send({task: 0, content: 'validateDistribution', argsArr: [ConfigManager.getSelectedServer()]})
- }
- })
- })
- }
- }
- /**
- * News Loading Functions
- */
- // News slide caches.
- let newsActive = false
- let newsGlideCount = 0
- /**
- * Show the news UI via a slide animation.
- *
- * @param {boolean} up True to slide up, otherwise false.
- */
- function slide_(up){
- const lCUpper = document.querySelector('#landingContainer > #upper')
- const lCLLeft = document.querySelector('#landingContainer > #lower > #left')
- const lCLCenter = document.querySelector('#landingContainer > #lower > #center')
- const lCLRight = document.querySelector('#landingContainer > #lower > #right')
- const newsBtn = document.querySelector('#landingContainer > #lower > #center #content')
- const landingContainer = document.getElementById('landingContainer')
- const newsContainer = document.querySelector('#landingContainer > #newsContainer')
- newsGlideCount++
- if(up){
- lCUpper.style.top = '-200vh'
- lCLLeft.style.top = '-200vh'
- lCLCenter.style.top = '-200vh'
- lCLRight.style.top = '-200vh'
- newsBtn.style.top = '130vh'
- newsContainer.style.top = '0px'
- //date.toLocaleDateString('en-US', {month: 'short', day: 'numeric', year: 'numeric', hour: 'numeric', minute: 'numeric'})
- //landingContainer.style.background = 'rgba(29, 29, 29, 0.55)'
- landingContainer.style.background = 'rgba(0, 0, 0, 0.50)'
- setTimeout(() => {
- if(newsGlideCount === 1){
- lCLCenter.style.transition = 'none'
- newsBtn.style.transition = 'none'
- }
- newsGlideCount--
- }, 2000)
- } else {
- setTimeout(() => {
- newsGlideCount--
- }, 2000)
- landingContainer.style.background = null
- lCLCenter.style.transition = null
- newsBtn.style.transition = null
- newsContainer.style.top = '100%'
- lCUpper.style.top = '0px'
- lCLLeft.style.top = '0px'
- lCLCenter.style.top = '0px'
- lCLRight.style.top = '0px'
- newsBtn.style.top = '10px'
- }
- }
- // Bind news button.
- document.getElementById('newsButton').onclick = () => {
- slide_(!newsActive)
- newsActive = !newsActive
- }
- // Array to store article meta.
- let newsArr = null
- // News load animation listener.
- let newsLoadingListener = null
- /**
- * Set the news loading animation.
- *
- * @param {boolean} val True to set loading animation, otherwise false.
- */
- function setNewsLoading(val){
- if(val){
- const nLStr = 'Checking for News'
- let dotStr = '..'
- nELoadSpan.innerHTML = nLStr + dotStr
- newsLoadingListener = setInterval(() => {
- if(dotStr.length >= 3){
- dotStr = ''
- } else {
- dotStr += '.'
- }
- nELoadSpan.innerHTML = nLStr + dotStr
- }, 750)
- } else {
- if(newsLoadingListener != null){
- clearInterval(newsLoadingListener)
- newsLoadingListener = null
- }
- }
- }
- // Bind retry button.
- newsErrorRetry.onclick = () => {
- $('#newsErrorFailed').fadeOut(250, () => {
- initNews()
- $('#newsErrorLoading').fadeIn(250)
- })
- }
- /**
- * Reload the news without restarting.
- */
- async function reloadNews(){
- $('#newsContent').fadeOut(250, () => {
- $('#newsErrorLoading').fadeIn(250)
- })
- await initNews()
- }
- /**
- * Initialize News UI. This will load the news and prepare
- * the UI accordingly.
- */
- async function initNews(){
- setNewsLoading(true)
- let news = {}
- try {
- news = await loadNews()
- } catch (err) {
- // Empty
- }
- newsArr = news.articles || null
- if(newsArr == null){
- // News Loading Failed
- setNewsLoading(false)
- $('#newsErrorLoading').fadeOut(250, () => {
- $('#newsErrorFailed').fadeIn(250)
- })
- } else if(newsArr.length === 0) {
- // No News Articles
- setNewsLoading(false)
- $('#newsErrorLoading').fadeOut(250, () => {
- $('#newsErrorNone').fadeIn(250)
- })
- } else {
- // Success
- setNewsLoading(false)
- $('#newsErrorContainer').fadeOut(250, () => {
- displayArticle(newsArr[0], 1)
- $('#newsContent').fadeIn(250)
- })
- const switchHandler = (forward) => {
- let cArt = parseInt(newsContent.getAttribute('article'))
- let nxtArt = forward ? (cArt >= newsArr.length-1 ? 0 : cArt + 1) : (cArt <= 0 ? newsArr.length-1 : cArt - 1)
-
- displayArticle(newsArr[nxtArt], nxtArt+1)
- }
-
- document.getElementById('newsNavigateRight').onclick = () => { switchHandler(true) }
- document.getElementById('newsNavigateLeft').onclick = () => { switchHandler(false) }
- }
- }
- /**
- * Display a news article on the UI.
- *
- * @param {Object} articleObject The article meta object.
- * @param {number} index The article index.
- */
- function displayArticle(articleObject, index){
- newsArticleTitle.innerHTML = articleObject.title
- newsArticleTitle.href = articleObject.link
- newsArticleAuthor.innerHTML = 'by ' + articleObject.author
- newsArticleDate.innerHTML = articleObject.date
- newsArticleComments.innerHTML = articleObject.comments
- newsArticleComments.href = articleObject.commentsLink
- newsArticleContent.innerHTML = articleObject.content
- newsNavigationStatus.innerHTML = index + ' of ' + newsArr.length
- newsContent.setAttribute('article', index-1)
- }
- /**
- * Load news information from the RSS feed specified in the
- * distribution index.
- */
- function loadNews(){
- return new Promise((resolve, reject) => {
- const distroData = AssetGuard.getDistributionData()
- const newsFeed = distroData['news_feed']
- const newsHost = new URL(newsFeed).origin + '/'
- $.get(newsFeed, (data) => {
- const items = $(data).find('item')
- const articles = []
- for(let i=0; i<items.length; i++){
- // JQuery Element
- const el = $(items[i])
- // Resolve date.
- const date = new Date(el.find('pubDate').text()).toLocaleDateString('en-US', {month: 'short', day: 'numeric', year: 'numeric', hour: 'numeric', minute: 'numeric'})
- // Resolve comments.
- let comments = el.find('slash\\:comments').text() || '0'
- comments = comments + ' Comment' + (comments === '1' ? '' : 's')
- // Fix relative links in content.
- let content = el.find('content\\:encoded').text()
- let regex = /src="(?!http:\/\/|https:\/\/)(.+)"/g
- let matches
- while(matches = regex.exec(content)){
- content = content.replace(matches[1], newsHost + matches[1])
- }
- let link = el.find('link').text()
- let title = el.find('title').text()
- let author = el.find('dc\\:creator').text()
- // Generate article.
- articles.push(
- {
- link,
- title,
- date,
- author,
- content,
- comments,
- commentsLink: link + '#comments'
- }
- )
- }
- resolve({
- articles
- })
- }).catch(err => {
- reject(err)
- })
- })
- }
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