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- const AdmZip = require('adm-zip')
- const child_process = require('child_process')
- const crypto = require('crypto')
- const fs = require('fs')
- const mkpath = require('mkdirp')
- const os = require('os')
- const path = require('path')
- const rimraf = require('rimraf')
- const {URL} = require('url')
- const { Library } = require('./assetguard')
- const ConfigManager = require('./configmanager')
- const DistroManager = require('./distromanager')
- const LoggerUtil = require('./loggerutil')
- const logger = LoggerUtil('%c[ProcessBuilder]', 'color: #003996; font-weight: bold')
- class ProcessBuilder {
- constructor(distroServer, versionData, forgeData, authUser){
- this.gameDir = path.join(ConfigManager.getInstanceDirectory(), distroServer.getID())
- this.commonDir = ConfigManager.getCommonDirectory()
- this.server = distroServer
- this.versionData = versionData
- this.forgeData = forgeData
- this.authUser = authUser
- this.fmlDir = path.join(this.gameDir, 'forgeModList.json')
- this.llDir = path.join(this.gameDir, 'liteloaderModList.json')
- this.libPath = path.join(this.commonDir, 'libraries')
- this.usingLiteLoader = false
- this.llPath = null
- }
-
- /**
- * Convienence method to run the functions typically used to build a process.
- */
- build(){
- mkpath.sync(this.gameDir)
- const tempNativePath = path.join(os.tmpdir(), ConfigManager.getTempNativeFolder(), crypto.pseudoRandomBytes(16).toString('hex'))
- process.throwDeprecation = true
- this.setupLiteLoader()
- logger.log('Using liteloader:', this.usingLiteLoader)
- const modObj = this.resolveModConfiguration(ConfigManager.getModConfiguration(this.server.getID()).mods, this.server.getModules())
- this.constructModList('forge', modObj.fMods, true)
- if(this.usingLiteLoader){
- this.constructModList('liteloader', modObj.lMods, true)
- }
- const uberModArr = modObj.fMods.concat(modObj.lMods)
- const args = this.constructJVMArguments(uberModArr, tempNativePath)
- logger.log('Launch Arguments:', args)
- const child = child_process.spawn(ConfigManager.getJavaExecutable(), args, {
- cwd: this.gameDir,
- detached: ConfigManager.getLaunchDetached()
- })
- if(ConfigManager.getLaunchDetached()){
- child.unref()
- }
- child.stdout.setEncoding('utf8')
- child.stderr.setEncoding('utf8')
- const loggerMCstdout = LoggerUtil('%c[Minecraft]', 'color: #36b030; font-weight: bold')
- const loggerMCstderr = LoggerUtil('%c[Minecraft]', 'color: #b03030; font-weight: bold')
- child.stdout.on('data', (data) => {
- loggerMCstdout.log(data)
- })
- child.stderr.on('data', (data) => {
- loggerMCstderr.log(data)
- })
- child.on('close', (code, signal) => {
- logger.log('Exited with code', code)
- rimraf(tempNativePath, (err) => {
- if(err){
- logger.warn('Error while deleting temp dir', err)
- } else {
- logger.log('Temp dir deleted successfully.')
- }
- })
- })
- return child
- }
- /**
- * Determine if an optional mod is enabled from its configuration value. If the
- * configuration value is null, the required object will be used to
- * determine if it is enabled.
- *
- * A mod is enabled if:
- * * The configuration is not null and one of the following:
- * * The configuration is a boolean and true.
- * * The configuration is an object and its 'value' property is true.
- * * The configuration is null and one of the following:
- * * The required object is null.
- * * The required object's 'def' property is null or true.
- *
- * @param {Object | boolean} modCfg The mod configuration object.
- * @param {Object} required Optional. The required object from the mod's distro declaration.
- * @returns {boolean} True if the mod is enabled, false otherwise.
- */
- static isModEnabled(modCfg, required = null){
- return modCfg != null ? ((typeof modCfg === 'boolean' && modCfg) || (typeof modCfg === 'object' && (typeof modCfg.value !== 'undefined' ? modCfg.value : true))) : required != null ? required.isDefault() : true
- }
- /**
- * Function which performs a preliminary scan of the top level
- * mods. If liteloader is present here, we setup the special liteloader
- * launch options. Note that liteloader is only allowed as a top level
- * mod. It must not be declared as a submodule.
- */
- setupLiteLoader(){
- for(let ll of this.server.getModules()){
- if(ll.getType() === DistroManager.Types.LiteLoader){
- if(!ll.getRequired().isRequired()){
- const modCfg = ConfigManager.getModConfiguration(this.server.getID()).mods
- if(ProcessBuilder.isModEnabled(modCfg[ll.getVersionlessID()], ll.getRequired())){
- if(fs.existsSync(ll.getArtifact().getPath())){
- this.usingLiteLoader = true
- this.llPath = ll.getArtifact().getPath()
- }
- }
- } else {
- if(fs.existsSync(ll.getArtifact().getPath())){
- this.usingLiteLoader = true
- this.llPath = ll.getArtifact().getPath()
- }
- }
- }
- }
- }
- /**
- * Resolve an array of all enabled mods. These mods will be constructed into
- * a mod list format and enabled at launch.
- *
- * @param {Object} modCfg The mod configuration object.
- * @param {Array.<Object>} mdls An array of modules to parse.
- * @returns {{fMods: Array.<Object>, lMods: Array.<Object>}} An object which contains
- * a list of enabled forge mods and litemods.
- */
- resolveModConfiguration(modCfg, mdls){
- let fMods = []
- let lMods = []
- for(let mdl of mdls){
- const type = mdl.getType()
- if(type === DistroManager.Types.ForgeMod || type === DistroManager.Types.LiteMod || type === DistroManager.Types.LiteLoader){
- const o = !mdl.getRequired().isRequired()
- const e = ProcessBuilder.isModEnabled(modCfg[mdl.getVersionlessID()], mdl.getRequired())
- if(!o || (o && e)){
- if(mdl.hasSubModules()){
- const v = this.resolveModConfiguration(modCfg[mdl.getVersionlessID()].mods, mdl.getSubModules())
- fMods = fMods.concat(v.fMods)
- lMods = lMods.concat(v.lMods)
- if(mdl.type === DistroManager.Types.LiteLoader){
- continue
- }
- }
- if(mdl.type === DistroManager.Types.ForgeMod){
- fMods.push(mdl)
- } else {
- lMods.push(mdl)
- }
- }
- }
- }
- return {
- fMods,
- lMods
- }
- }
- /**
- * Construct a mod list json object.
- *
- * @param {'forge' | 'liteloader'} type The mod list type to construct.
- * @param {Array.<Object>} mods An array of mods to add to the mod list.
- * @param {boolean} save Optional. Whether or not we should save the mod list file.
- */
- constructModList(type, mods, save = false){
- const modList = {
- repositoryRoot: path.join(this.commonDir, 'modstore')
- }
- const ids = []
- if(type === 'forge'){
- for(let mod of mods){
- ids.push(mod.getExtensionlessID())
- }
- } else {
- for(let mod of mods){
- ids.push(mod.getExtensionlessID() + '@' + mod.getExtension())
- }
- }
- modList.modRef = ids
-
- if(save){
- const json = JSON.stringify(modList, null, 4)
- fs.writeFileSync(type === 'forge' ? this.fmlDir : this.llDir, json, 'UTF-8')
- }
- return modList
- }
- /**
- * Construct the argument array that will be passed to the JVM process.
- *
- * @param {Array.<Object>} mods An array of enabled mods which will be launched with this process.
- * @param {string} tempNativePath The path to store the native libraries.
- * @returns {Array.<string>} An array containing the full JVM arguments for this process.
- */
- constructJVMArguments(mods, tempNativePath){
- let args = ['-Xmx' + ConfigManager.getMaxRAM(),
- '-Xms' + ConfigManager.getMinRAM(),
- '-Djava.library.path=' + tempNativePath,
- '-cp',
- this.classpathArg(mods, tempNativePath).join(process.platform === 'win32' ? ';' : ':'),
- this.forgeData.mainClass]
- if(process.platform === 'darwin'){
- args.unshift('-Xdock:name=WesterosCraft')
- args.unshift('-Xdock:icon=' + path.join(__dirname, '..', 'images', 'minecraft.icns'))
- }
- args.splice(2, 0, ...ConfigManager.getJVMOptions())
- args = args.concat(this._resolveForgeArgs())
- return args
- }
- /**
- * Resolve the arguments required by forge.
- *
- * @returns {Array.<string>} An array containing the arguments required by forge.
- */
- _resolveForgeArgs(){
- const mcArgs = this.forgeData.minecraftArguments.split(' ')
- const argDiscovery = /\${*(.*)}/
- // Replace the declared variables with their proper values.
- for(let i=0; i<mcArgs.length; ++i){
- if(argDiscovery.test(mcArgs[i])){
- const identifier = mcArgs[i].match(argDiscovery)[1]
- let val = null
- switch(identifier){
- case 'auth_player_name':
- val = this.authUser.displayName.trim()
- break
- case 'version_name':
- //val = versionData.id
- val = this.server.getID()
- break
- case 'game_directory':
- val = this.gameDir
- break
- case 'assets_root':
- val = path.join(this.commonDir, 'assets')
- break
- case 'assets_index_name':
- val = this.versionData.assets
- break
- case 'auth_uuid':
- val = this.authUser.uuid
- break
- case 'auth_access_token':
- val = this.authUser.accessToken
- break
- case 'user_type':
- val = 'MOJANG'
- break
- case 'version_type':
- val = this.versionData.type
- break
- }
- if(val != null){
- mcArgs[i] = val
- }
- }
- }
- mcArgs.push('--modListFile')
- mcArgs.push('absolute:' + this.fmlDir)
- if(this.usingLiteLoader){
- mcArgs.push('--modRepo')
- mcArgs.push(this.llDir)
- mcArgs.unshift('com.mumfrey.liteloader.launch.LiteLoaderTweaker')
- mcArgs.unshift('--tweakClass')
- }
- // Prepare game resolution
- if(ConfigManager.getFullscreen()){
- mcArgs.unshift('--fullscreen')
- } else {
- mcArgs.unshift(ConfigManager.getGameWidth())
- mcArgs.unshift('--width')
- mcArgs.unshift(ConfigManager.getGameHeight())
- mcArgs.unshift('--height')
- }
- // Prepare autoconnect
- if(ConfigManager.getAutoConnect() && this.server.isAutoConnect()){
- const serverURL = new URL('my://' + this.server.getAddress())
- mcArgs.unshift(serverURL.hostname)
- mcArgs.unshift('--server')
- if(serverURL.port){
- mcArgs.unshift(serverURL.port)
- mcArgs.unshift('--port')
- }
- }
- return mcArgs
- }
- /**
- * Resolve the full classpath argument list for this process. This method will resolve all Mojang-declared
- * libraries as well as the libraries declared by the server. Since mods are permitted to declare libraries,
- * this method requires all enabled mods as an input
- *
- * @param {Array.<Object>} mods An array of enabled mods which will be launched with this process.
- * @param {string} tempNativePath The path to store the native libraries.
- * @returns {Array.<string>} An array containing the paths of each library required by this process.
- */
- classpathArg(mods, tempNativePath){
- let cpArgs = []
- // Add the version.jar to the classpath.
- const version = this.versionData.id
- cpArgs.push(path.join(this.commonDir, 'versions', version, version + '.jar'))
- if(this.usingLiteLoader){
- cpArgs.push(this.llPath)
- }
- // Resolve the Mojang declared libraries.
- const mojangLibs = this._resolveMojangLibraries(tempNativePath)
- cpArgs = cpArgs.concat(mojangLibs)
- // Resolve the server declared libraries.
- const servLibs = this._resolveServerLibraries(mods)
- cpArgs = cpArgs.concat(servLibs)
- return cpArgs
- }
- /**
- * Resolve the libraries defined by Mojang's version data. This method will also extract
- * native libraries and point to the correct location for its classpath.
- *
- * TODO - clean up function
- *
- * @param {string} tempNativePath The path to store the native libraries.
- * @returns {Array.<string>} An array containing the paths of each library mojang declares.
- */
- _resolveMojangLibraries(tempNativePath){
- const libs = []
- const libArr = this.versionData.libraries
- mkpath.sync(tempNativePath)
- for(let i=0; i<libArr.length; i++){
- const lib = libArr[i]
- if(Library.validateRules(lib.rules)){
- if(lib.natives == null){
- const dlInfo = lib.downloads
- const artifact = dlInfo.artifact
- const to = path.join(this.libPath, artifact.path)
- libs.push(to)
- } else {
- // Extract the native library.
- const natives = lib.natives
- const extractInst = lib.extract
- const exclusionArr = extractInst.exclude
- const opSys = Library.mojangFriendlyOS()
- const indexId = natives[opSys]
- const dlInfo = lib.downloads
- const classifiers = dlInfo.classifiers
- const artifact = classifiers[indexId]
-
- // Location of native zip.
- const to = path.join(this.libPath, artifact.path)
-
- let zip = new AdmZip(to)
- let zipEntries = zip.getEntries()
-
- // Unzip the native zip.
- for(let i=0; i<zipEntries.length; i++){
- const fileName = zipEntries[i].entryName
-
- let shouldExclude = false
- // Exclude noted files.
- exclusionArr.forEach(function(exclusion){
- if(fileName.indexOf(exclusion) > -1){
- shouldExclude = true
- }
- })
- // Extract the file.
- if(!shouldExclude){
- fs.writeFile(path.join(tempNativePath, fileName), zipEntries[i].getData(), (err) => {
- if(err){
- logger.error('Error while extracting native library:', err)
- }
- })
- }
-
- }
- }
- }
- }
- return libs
- }
- /**
- * Resolve the libraries declared by this server in order to add them to the classpath.
- * This method will also check each enabled mod for libraries, as mods are permitted to
- * declare libraries.
- *
- * @param {Array.<Object>} mods An array of enabled mods which will be launched with this process.
- * @returns {Array.<string>} An array containing the paths of each library this server requires.
- */
- _resolveServerLibraries(mods){
- const mdls = this.server.getModules()
- let libs = []
- // Locate Forge/Libraries
- for(let mdl of mdls){
- const type = mdl.getType()
- if(type === DistroManager.Types.ForgeHosted || type === DistroManager.Types.Library){
- libs.push(mdl.getArtifact().getPath())
- if(mdl.hasSubModules()){
- const res = this._resolveModuleLibraries(mdl)
- if(res.length > 0){
- libs = libs.concat(res)
- }
- }
- }
- }
- //Check for any libraries in our mod list.
- for(let i=0; i<mods.length; i++){
- if(mods.sub_modules != null){
- const res = this._resolveModuleLibraries(mods[i])
- if(res.length > 0){
- libs = libs.concat(res)
- }
- }
- }
- return libs
- }
- /**
- * Recursively resolve the path of each library required by this module.
- *
- * @param {Object} mdl A module object from the server distro index.
- * @returns {Array.<string>} An array containing the paths of each library this module requires.
- */
- _resolveModuleLibraries(mdl){
- if(!mdl.hasSubModules()){
- return []
- }
- let libs = []
- for(let sm of mdl.getSubModules()){
- if(sm.getType() === DistroManager.Types.Library){
- libs.push(sm.getArtifact().getPath())
- }
- // If this module has submodules, we need to resolve the libraries for those.
- // To avoid unnecessary recursive calls, base case is checked here.
- if(mdl.hasSubModules()){
- const res = this._resolveModuleLibraries(sm)
- if(res.length > 0){
- libs = libs.concat(res)
- }
- }
- }
- return libs
- }
- }
- module.exports = ProcessBuilder
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