Daniel Scalzi 5fe43ac8e9 Added basic functionality to server selection UI. %!s(int64=7) %!d(string=hai) anos
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scripts 5fe43ac8e9 Added basic functionality to server selection UI. %!s(int64=7) %!d(string=hai) anos
assetexec.js 0a79634b8a Implemented Java validations within the UI. %!s(int64=7) %!d(string=hai) anos
assetguard.js 714daace18 Added server status retrieval and implemented it on UI. %!s(int64=7) %!d(string=hai) anos
authmanager.js 5475ac0c69 Added function to remove an authenticated account to authmanager.js. %!s(int64=7) %!d(string=hai) anos
configmanager.js be39d60705 Native files are now stored in the OS temp directory. %!s(int64=7) %!d(string=hai) anos
discordwrapper.js d4d7be7c47 Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await. %!s(int64=7) %!d(string=hai) anos
launchindex.json 75af2726db Damage control pass 1 %!s(int64=8) %!d(string=hai) anos
launchprocess.js dd7ae6bf56 Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. %!s(int64=8) %!d(string=hai) anos
mojang.js 5475ac0c69 Added function to remove an authenticated account to authmanager.js. %!s(int64=7) %!d(string=hai) anos
preloader.js 4b8133474d Various changes and improvements. %!s(int64=7) %!d(string=hai) anos
processbuilder.js 6e8d4fe9bc Fixed old bug with argument splicing in processbuilder. %!s(int64=7) %!d(string=hai) anos
serverstatus.js 714daace18 Added server status retrieval and implemented it on UI. %!s(int64=7) %!d(string=hai) anos
windowutils.js ab74dd39c5 Matan merge %!s(int64=8) %!d(string=hai) anos