assetguard.js 34 KB

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  1. /**
  2. * AssetGuard
  3. *
  4. * This module aims to provide a comprehensive and stable method for processing
  5. * and downloading game assets for the WesterosCraft server. A central object
  6. * stores download meta for several identifiers (categories). This meta data
  7. * is initially empty until one of the module's processing functions are called.
  8. * That function will process the corresponding asset index and validate any exisitng
  9. * local files. If a file is missing or fails validation, it will be placed into an
  10. * array which acts as a queue. This queue is wrapped in a download tracker object
  11. * so that essential information can be cached. The download tracker object is then
  12. * assigned as the value of the identifier in the central object. These download
  13. * trackers will remain idle until an async process is started to process them.
  14. *
  15. * Once the async process is started, any enqueued assets will be downloaded. The central
  16. * object will emit events throughout the download whose name correspond to the identifier
  17. * being processed. For example, if the 'assets' identifier was being processed, whenever
  18. * the download stream recieves data, the event 'assetsdlprogress' will be emitted off of
  19. * the central object instance. This can be listened to by external modules allowing for
  20. * categorical tracking of the downloading process.
  21. *
  22. * @module assetguard
  23. */
  24. // Requirements
  25. const AdmZip = require('adm-zip')
  26. const async = require('async')
  27. const child_process = require('child_process')
  28. const crypto = require('crypto')
  29. const {DEFAULT_CONFIG} = require('./constants')
  30. const EventEmitter = require('events')
  31. const fs = require('fs')
  32. const mkpath = require('mkdirp');
  33. const path = require('path')
  34. const request = require('request')
  35. const {remote} = require('electron')
  36. // Classes
  37. /** Class representing a base asset. */
  38. class Asset {
  39. /**
  40. * Create an asset.
  41. *
  42. * @param {any} id - id of the asset.
  43. * @param {String} hash - hash value of the asset.
  44. * @param {Number} size - size in bytes of the asset.
  45. * @param {String} from - url where the asset can be found.
  46. * @param {String} to - absolute local file path of the asset.
  47. */
  48. constructor(id, hash, size, from, to){
  49. this.id = id
  50. this.hash = hash
  51. this.size = size
  52. this.from = from
  53. this.to = to
  54. }
  55. }
  56. /** Class representing a mojang library. */
  57. class Library extends Asset {
  58. /**
  59. * Converts the process.platform OS names to match mojang's OS names.
  60. */
  61. static mojangFriendlyOS(){
  62. const opSys = process.platform
  63. if (opSys === 'darwin') {
  64. return 'osx';
  65. } else if (opSys === 'win32'){
  66. return 'windows';
  67. } else if (opSys === 'linux'){
  68. return 'linux';
  69. } else {
  70. return 'unknown_os';
  71. }
  72. }
  73. /**
  74. * Checks whether or not a library is valid for download on a particular OS, following
  75. * the rule format specified in the mojang version data index. If the allow property has
  76. * an OS specified, then the library can ONLY be downloaded on that OS. If the disallow
  77. * property has instead specified an OS, the library can be downloaded on any OS EXCLUDING
  78. * the one specified.
  79. *
  80. * @param {Object} rules - the Library's download rules.
  81. * @returns {Boolean} - true if the Library follows the specified rules, otherwise false.
  82. */
  83. static validateRules(rules){
  84. if(rules == null) return true
  85. let result = true
  86. rules.forEach(function(rule){
  87. const action = rule['action']
  88. const osProp = rule['os']
  89. if(action != null){
  90. if(osProp != null){
  91. const osName = osProp['name']
  92. const osMoj = Library.mojangFriendlyOS()
  93. if(action === 'allow'){
  94. result = osName === osMoj
  95. return
  96. } else if(action === 'disallow'){
  97. result = osName !== osMoj
  98. return
  99. }
  100. }
  101. }
  102. })
  103. return result
  104. }
  105. }
  106. class DistroModule extends Asset {
  107. /**
  108. * Create a DistroModule. This is for processing,
  109. * not equivalent to the module objects in the
  110. * distro index.
  111. *
  112. * @param {any} id - id of the asset.
  113. * @param {String} hash - hash value of the asset.
  114. * @param {Number} size - size in bytes of the asset.
  115. * @param {String} from - url where the asset can be found.
  116. * @param {String} to - absolute local file path of the asset.
  117. * @param {String} type - the module type.
  118. */
  119. constructor(id, hash, size, from, to, type){
  120. super(id, hash, size, from, to)
  121. this.type = type
  122. }
  123. }
  124. /**
  125. * Class representing a download tracker. This is used to store meta data
  126. * about a download queue, including the queue itself.
  127. */
  128. class DLTracker {
  129. /**
  130. * Create a DLTracker
  131. *
  132. * @param {Array.<Asset>} dlqueue - an array containing assets queued for download.
  133. * @param {Number} dlsize - the combined size of each asset in the download queue array.
  134. * @param {function(Asset)} callback - optional callback which is called when an asset finishes downloading.
  135. */
  136. constructor(dlqueue, dlsize, callback = null){
  137. this.dlqueue = dlqueue
  138. this.dlsize = dlsize
  139. this.callback = callback
  140. }
  141. }
  142. /**
  143. * Central object class used for control flow. This object stores data about
  144. * categories of downloads. Each category is assigned an identifier with a
  145. * DLTracker object as its value. Combined information is also stored, such as
  146. * the total size of all the queued files in each category. This event is used
  147. * to emit events so that external modules can listen into processing done in
  148. * this module.
  149. */
  150. class AssetGuard extends EventEmitter{
  151. /**
  152. * AssetGuard class should only ever have one instance which is defined in
  153. * this module. On creation the object's properties are never-null default
  154. * values. Each identifier is resolved to an empty DLTracker.
  155. */
  156. constructor(){
  157. super()
  158. this.totaldlsize = 0;
  159. this.progress = 0;
  160. this.assets = new DLTracker([], 0)
  161. this.libraries = new DLTracker([], 0)
  162. this.files = new DLTracker([], 0)
  163. this.forge = new DLTracker([], 0)
  164. }
  165. }
  166. /**
  167. * Global static final instance of AssetGuard
  168. */
  169. const instance = new AssetGuard()
  170. // Utility Functions
  171. /**
  172. * Resolve an artifact id into a path. For example, on windows
  173. * 'net.minecraftforge:forge:1.11.2-13.20.0.2282', '.jar' becomes
  174. * net\minecraftforge\forge\1.11.2-13.20.0.2282\forge-1.11.2-13.20.0.2282.jar
  175. *
  176. * @param {String} artifactid - the artifact id string.
  177. * @param {String} extension - the extension of the file at the resolved path.
  178. * @returns {String} - the resolved relative path from the artifact id.
  179. */
  180. function _resolvePath(artifactid, extension){
  181. let ps = artifactid.split(':')
  182. let cs = ps[0].split('.')
  183. cs.push(ps[1])
  184. cs.push(ps[2])
  185. cs.push(ps[1].concat('-').concat(ps[2]).concat(extension))
  186. return path.join.apply(path, cs)
  187. }
  188. /**
  189. * Resolve an artifact id into a URL. For example,
  190. * 'net.minecraftforge:forge:1.11.2-13.20.0.2282', '.jar' becomes
  191. * net/minecraftforge/forge/1.11.2-13.20.0.2282/forge-1.11.2-13.20.0.2282.jar
  192. *
  193. * @param {String} artifactid - the artifact id string.
  194. * @param {String} extension - the extension of the file at the resolved url.
  195. * @returns {String} - the resolved relative URL from the artifact id.
  196. */
  197. function _resolveURL(artifactid, extension){
  198. let ps = artifactid.split(':')
  199. let cs = ps[0].split('.')
  200. cs.push(ps[1])
  201. cs.push(ps[2])
  202. cs.push(ps[1].concat('-').concat(ps[2]).concat(extension))
  203. return cs.join('/')
  204. }
  205. /**
  206. * Calculates the hash for a file using the specified algorithm.
  207. *
  208. * @param {Buffer} buf - the buffer containing file data.
  209. * @param {String} algo - the hash algorithm.
  210. * @returns {String} - the calculated hash in hex.
  211. */
  212. function _calculateHash(buf, algo){
  213. return crypto.createHash(algo).update(buf).digest('hex')
  214. }
  215. /**
  216. * Used to parse a checksums file. This is specifically designed for
  217. * the checksums.sha1 files found inside the forge scala dependencies.
  218. *
  219. * @param {String} content - the string content of the checksums file.
  220. * @returns {Object} - an object with keys being the file names, and values being the hashes.
  221. */
  222. function _parseChecksumsFile(content){
  223. let finalContent = {}
  224. let lines = content.split('\n')
  225. for(let i=0; i<lines.length; i++){
  226. let bits = lines[i].split(' ')
  227. if(bits[1] == null) {
  228. continue
  229. }
  230. finalContent[bits[1]] = bits[0]
  231. }
  232. return finalContent
  233. }
  234. /**
  235. * Validate that a file exists and matches a given hash value.
  236. *
  237. * @param {String} filePath - the path of the file to validate.
  238. * @param {String} algo - the hash algorithm to check against.
  239. * @param {String} hash - the existing hash to check against.
  240. * @returns {Boolean} - true if the file exists and calculated hash matches the given hash, otherwise false.
  241. */
  242. function _validateLocal(filePath, algo, hash){
  243. if(fs.existsSync(filePath)){
  244. //No hash provided, have to assume it's good.
  245. if(hash == null){
  246. return true
  247. }
  248. let fileName = path.basename(filePath)
  249. let buf = fs.readFileSync(filePath)
  250. let calcdhash = _calculateHash(buf, algo)
  251. return calcdhash === hash
  252. }
  253. return false;
  254. }
  255. /**
  256. * Validates a file in the style used by forge's version index.
  257. *
  258. * @param {String} filePath - the path of the file to validate.
  259. * @param {Array.<String>} checksums - the checksums listed in the forge version index.
  260. * @returns {Boolean} - true if the file exists and the hashes match, otherwise false.
  261. */
  262. function _validateForgeChecksum(filePath, checksums){
  263. if(fs.existsSync(filePath)){
  264. if(checksums == null || checksums.length === 0){
  265. return true
  266. }
  267. let buf = fs.readFileSync(filePath)
  268. let calcdhash = _calculateHash(buf, 'sha1')
  269. let valid = checksums.includes(calcdhash)
  270. if(!valid && filePath.endsWith('.jar')){
  271. valid = _validateForgeJar(filePath, checksums)
  272. }
  273. return valid
  274. }
  275. return false
  276. }
  277. /**
  278. * Validates a forge jar file dependency who declares a checksums.sha1 file.
  279. * This can be an expensive task as it usually requires that we calculate thousands
  280. * of hashes.
  281. *
  282. * @param {Buffer} buf - the buffer of the jar file.
  283. * @param {Array.<String>} checksums - the checksums listed in the forge version index.
  284. * @returns {Boolean} - true if all hashes declared in the checksums.sha1 file match the actual hashes.
  285. */
  286. function _validateForgeJar(buf, checksums){
  287. // Double pass method was the quickest I found. I tried a version where we store data
  288. // to only require a single pass, plus some quick cleanup but that seemed to take slightly more time.
  289. const hashes = {}
  290. let expected = {}
  291. const zip = new AdmZip(buf)
  292. const zipEntries = zip.getEntries()
  293. //First pass
  294. for(let i=0; i<zipEntries.length; i++){
  295. let entry = zipEntries[i]
  296. if(entry.entryName === 'checksums.sha1'){
  297. expected = _parseChecksumsFile(zip.readAsText(entry))
  298. }
  299. hashes[entry.entryName] = _calculateHash(entry.getData(), 'sha1')
  300. }
  301. if(!checksums.includes(hashes['checksums.sha1'])){
  302. return false
  303. }
  304. //Check against expected
  305. const expectedEntries = Object.keys(expected)
  306. for(let i=0; i<expectedEntries.length; i++){
  307. if(expected[expectedEntries[i]] !== hashes[expectedEntries[i]]){
  308. return false
  309. }
  310. }
  311. return true
  312. }
  313. /**
  314. * Extracts and unpacks a file from .pack.xz format.
  315. *
  316. * @param {Array.<String>} filePaths - The paths of the files to be extracted and unpacked.
  317. * @returns {Promise.<Void>} - An empty promise to indicate the extraction has completed.
  318. */
  319. function _extractPackXZ(filePaths){
  320. return new Promise(function(fulfill, reject){
  321. const libPath = path.join(__dirname, '..', 'libraries', 'java', 'PackXZExtract.jar')
  322. const filePath = filePaths.join(',')
  323. const child = child_process.spawn(DEFAULT_CONFIG.getJavaExecutable(), ['-jar', libPath, '-packxz', filePath])
  324. child.stdout.on('data', (data) => {
  325. //console.log('PackXZExtract:', data.toString('utf8'))
  326. })
  327. child.stderr.on('data', (data) => {
  328. //console.log('PackXZExtract:', data.toString('utf8'))
  329. })
  330. child.on('close', (code, signal) => {
  331. //console.log('PackXZExtract: Exited with code', code)
  332. fulfill()
  333. })
  334. })
  335. }
  336. /**
  337. * Function which finalizes the forge installation process. This creates a 'version'
  338. * instance for forge and saves its version.json file into that instance. If that
  339. * instance already exists, the contents of the version.json file are read and returned
  340. * in a promise.
  341. *
  342. * @param {Asset} asset - The Asset object representing Forge.
  343. * @param {String} basePath
  344. * @returns {Promise.<Object>} - A promise which resolves to the contents of forge's version.json.
  345. */
  346. function _finalizeForgeAsset(asset, basePath){
  347. return new Promise(function(fulfill, reject){
  348. fs.readFile(asset.to, (err, data) => {
  349. const zip = new AdmZip(data)
  350. const zipEntries = zip.getEntries()
  351. for(let i=0; i<zipEntries.length; i++){
  352. if(zipEntries[i].entryName === 'version.json'){
  353. const forgeVersion = JSON.parse(zip.readAsText(zipEntries[i]))
  354. const versionPath = path.join(basePath, 'versions', forgeVersion.id)
  355. const versionFile = path.join(versionPath, forgeVersion.id + '.json')
  356. if(!fs.existsSync(versionFile)){
  357. mkpath.sync(versionPath)
  358. fs.writeFileSync(path.join(versionPath, forgeVersion.id + '.json'), zipEntries[i].getData())
  359. fulfill(forgeVersion)
  360. } else {
  361. //Read the saved file to allow for user modifications.
  362. fulfill(JSON.parse(fs.readFileSync(versionFile, 'utf-8')))
  363. }
  364. return
  365. }
  366. }
  367. //We didn't find forge's version.json.
  368. reject('Unable to finalize Forge processing, version.json not found! Has forge changed their format?')
  369. })
  370. })
  371. }
  372. /**
  373. * Initiate an async download process for an AssetGuard DLTracker.
  374. *
  375. * @param {String} identifier - the identifier of the AssetGuard DLTracker.
  376. * @param {Number} limit - optional. The number of async processes to run in parallel.
  377. * @returns {Boolean} - true if the process began, otherwise false.
  378. */
  379. function startAsyncProcess(identifier, limit = 5){
  380. let win = remote.getCurrentWindow()
  381. let acc = 0
  382. const concurrentDlTracker = instance[identifier]
  383. const concurrentDlQueue = concurrentDlTracker.dlqueue.slice(0)
  384. if(concurrentDlQueue.length === 0){
  385. return false
  386. } else {
  387. async.eachLimit(concurrentDlQueue, limit, function(asset, cb){
  388. let count = 0;
  389. mkpath.sync(path.join(asset.to, ".."))
  390. let req = request(asset.from)
  391. req.pause()
  392. req.on('response', (resp) => {
  393. if(resp.statusCode === 200){
  394. let writeStream = fs.createWriteStream(asset.to)
  395. writeStream.on('close', () => {
  396. //console.log('DLResults ' + asset.size + ' ' + count + ' ', asset.size === count)
  397. if(concurrentDlTracker.callback != null){
  398. concurrentDlTracker.callback.apply(concurrentDlTracker, [asset])
  399. }
  400. cb()
  401. })
  402. req.pipe(writeStream)
  403. req.resume()
  404. } else {
  405. req.abort()
  406. console.log('Failed to download ' + asset.from + '. Response code', resp.statusCode)
  407. instance.progress += asset.size*1
  408. win.setProgressBar(instance.progress/instance.totaldlsize)
  409. instance.emit('totaldlprogress', {acc: instance.progress, total: instance.totaldlsize})
  410. cb()
  411. }
  412. })
  413. req.on('data', function(chunk){
  414. count += chunk.length
  415. instance.progress += chunk.length
  416. acc += chunk.length
  417. instance.emit(identifier + 'dlprogress', acc)
  418. //console.log(identifier + ' Progress', acc/instance[identifier].dlsize)
  419. win.setProgressBar(instance.progress/instance.totaldlsize)
  420. instance.emit('totaldlprogress', {acc: instance.progress, total: instance.totaldlsize})
  421. })
  422. }, function(err){
  423. if(err){
  424. instance.emit(identifier + 'dlerror')
  425. console.log('An item in ' + identifier + ' failed to process');
  426. } else {
  427. instance.emit(identifier + 'dlcomplete')
  428. console.log('All ' + identifier + ' have been processed successfully')
  429. }
  430. instance.totaldlsize -= instance[identifier].dlsize
  431. instance.progress -= instance[identifier].dlsize
  432. instance[identifier] = new DLTracker([], 0)
  433. if(instance.totaldlsize === 0) {
  434. win.setProgressBar(-1)
  435. instance.emit('dlcomplete')
  436. }
  437. })
  438. return true
  439. }
  440. }
  441. // Validation Functions
  442. /**
  443. * Loads the version data for a given minecraft version.
  444. *
  445. * @param {String} version - the game version for which to load the index data.
  446. * @param {String} basePath - the absolute file path which will be prepended to the given relative paths.
  447. * @param {Boolean} force - optional. If true, the version index will be downloaded even if it exists locally. Defaults to false.
  448. * @returns {Promise.<Object>} - Promise which resolves to the version data object.
  449. */
  450. function loadVersionData(version, basePath, force = false){
  451. return new Promise(function(fulfill, reject){
  452. const name = version + '.json'
  453. const url = 'https://s3.amazonaws.com/Minecraft.Download/versions/' + version + '/' + name
  454. const versionPath = path.join(basePath, 'versions', version)
  455. const versionFile = path.join(versionPath, name)
  456. if(!fs.existsSync(versionFile) || force){
  457. //This download will never be tracked as it's essential and trivial.
  458. request.head(url, function(err, res, body){
  459. console.log('Preparing download of ' + version + ' assets.')
  460. mkpath.sync(versionPath)
  461. const stream = request(url).pipe(fs.createWriteStream(versionFile))
  462. stream.on('finish', function(){
  463. fulfill(JSON.parse(fs.readFileSync(versionFile)))
  464. })
  465. })
  466. } else {
  467. fulfill(JSON.parse(fs.readFileSync(versionFile)))
  468. }
  469. })
  470. }
  471. /**
  472. * Public asset validation function. This function will handle the validation of assets.
  473. * It will parse the asset index specified in the version data, analyzing each
  474. * asset entry. In this analysis it will check to see if the local file exists and is valid.
  475. * If not, it will be added to the download queue for the 'assets' identifier.
  476. *
  477. * @param {Object} versionData - the version data for the assets.
  478. * @param {String} basePath - the absolute file path which will be prepended to the given relative paths.
  479. * @param {Boolean} force - optional. If true, the asset index will be downloaded even if it exists locally. Defaults to false.
  480. * @returns {Promise.<Void>} - An empty promise to indicate the async processing has completed.
  481. */
  482. function validateAssets(versionData, basePath, force = false){
  483. return new Promise(function(fulfill, reject){
  484. _assetChainIndexData(versionData, basePath, force).then(() => {
  485. fulfill()
  486. })
  487. })
  488. }
  489. //Chain the asset tasks to provide full async. The below functions are private.
  490. /**
  491. * Private function used to chain the asset validation process. This function retrieves
  492. * the index data.
  493. * @param {Object} versionData
  494. * @param {String} basePath
  495. * @param {Boolean} force
  496. * @returns {Promise.<Void>} - An empty promise to indicate the async processing has completed.
  497. */
  498. function _assetChainIndexData(versionData, basePath, force = false){
  499. return new Promise(function(fulfill, reject){
  500. //Asset index constants.
  501. const assetIndex = versionData.assetIndex
  502. const name = assetIndex.id + '.json'
  503. const indexPath = path.join(basePath, 'assets', 'indexes')
  504. const assetIndexLoc = path.join(indexPath, name)
  505. let data = null
  506. if(!fs.existsSync(assetIndexLoc) || force){
  507. console.log('Downloading ' + versionData.id + ' asset index.')
  508. mkpath.sync(indexPath)
  509. const stream = request(assetIndex.url).pipe(fs.createWriteStream(assetIndexLoc))
  510. stream.on('finish', function() {
  511. data = JSON.parse(fs.readFileSync(assetIndexLoc, 'utf-8'))
  512. _assetChainValidateAssets(versionData, basePath, data).then(() => {
  513. fulfill()
  514. })
  515. })
  516. } else {
  517. data = JSON.parse(fs.readFileSync(assetIndexLoc, 'utf-8'))
  518. _assetChainValidateAssets(versionData, basePath, data).then(() => {
  519. fulfill()
  520. })
  521. }
  522. })
  523. }
  524. /**
  525. * Private function used to chain the asset validation process. This function processes
  526. * the assets and enqueues missing or invalid files.
  527. * @param {Object} versionData
  528. * @param {String} basePath
  529. * @param {Boolean} force
  530. * @returns {Promise.<Void>} - An empty promise to indicate the async processing has completed.
  531. */
  532. function _assetChainValidateAssets(versionData, basePath, indexData){
  533. return new Promise(function(fulfill, reject){
  534. //Asset constants
  535. const resourceURL = 'http://resources.download.minecraft.net/'
  536. const localPath = path.join(basePath, 'assets')
  537. const indexPath = path.join(localPath, 'indexes')
  538. const objectPath = path.join(localPath, 'objects')
  539. const assetDlQueue = []
  540. let dlSize = 0;
  541. //const objKeys = Object.keys(data.objects)
  542. async.forEachOfLimit(indexData.objects, 10, function(value, key, cb){
  543. const hash = value.hash
  544. const assetName = path.join(hash.substring(0, 2), hash)
  545. const urlName = hash.substring(0, 2) + "/" + hash
  546. const ast = new Asset(key, hash, String(value.size), resourceURL + urlName, path.join(objectPath, assetName))
  547. if(!_validateLocal(ast.to, 'sha1', ast.hash)){
  548. dlSize += (ast.size*1)
  549. assetDlQueue.push(ast)
  550. }
  551. cb()
  552. }, function(err){
  553. instance.assets = new DLTracker(assetDlQueue, dlSize)
  554. fulfill()
  555. })
  556. })
  557. }
  558. /**
  559. * Public library validation function. This function will handle the validation of libraries.
  560. * It will parse the version data, analyzing each library entry. In this analysis, it will
  561. * check to see if the local file exists and is valid. If not, it will be added to the download
  562. * queue for the 'libraries' identifier.
  563. *
  564. * @param {Object} versionData - the version data for the assets.
  565. * @param {String} basePath - the absolute file path which will be prepended to the given relative paths.
  566. * @returns {Promise.<Void>} - An empty promise to indicate the async processing has completed.
  567. */
  568. function validateLibraries(versionData, basePath){
  569. return new Promise(function(fulfill, reject){
  570. const libArr = versionData.libraries
  571. const libPath = path.join(basePath, 'libraries')
  572. const libDlQueue = []
  573. let dlSize = 0
  574. //Check validity of each library. If the hashs don't match, download the library.
  575. async.eachLimit(libArr, 5, function(lib, cb){
  576. if(Library.validateRules(lib.rules)){
  577. let artifact = (lib.natives == null) ? lib.downloads.artifact : lib.downloads.classifiers[lib.natives[Library.mojangFriendlyOS()]]
  578. const libItm = new Library(lib.name, artifact.sha1, artifact.size, artifact.url, path.join(libPath, artifact.path))
  579. if(!_validateLocal(libItm.to, 'sha1', libItm.hash)){
  580. dlSize += (libItm.size*1)
  581. libDlQueue.push(libItm)
  582. }
  583. }
  584. cb()
  585. }, function(err){
  586. instance.libraries = new DLTracker(libDlQueue, dlSize)
  587. fulfill()
  588. })
  589. })
  590. }
  591. /**
  592. * Public miscellaneous mojang file validation function. These files will be enqueued under
  593. * the 'files' identifier.
  594. *
  595. * @param {Object} versionData - the version data for the assets.
  596. * @param {String} basePath - the absolute file path which will be prepended to the given relative paths.
  597. * @returns {Promise.<Void>} - An empty promise to indicate the async processing has completed.
  598. */
  599. function validateMiscellaneous(versionData, basePath){
  600. return new Promise(async function(fulfill, reject){
  601. await validateClient(versionData, basePath)
  602. await validateLogConfig(versionData, basePath)
  603. fulfill()
  604. })
  605. }
  606. /**
  607. * Validate client file - artifact renamed from client.jar to '{version}'.jar.
  608. *
  609. * @param {Object} versionData - the version data for the assets.
  610. * @param {String} basePath - the absolute file path which will be prepended to the given relative paths.
  611. * @param {Boolean} force - optional. If true, the asset index will be downloaded even if it exists locally. Defaults to false.
  612. * @returns {Promise.<Void>} - An empty promise to indicate the async processing has completed.
  613. */
  614. function validateClient(versionData, basePath, force = false){
  615. return new Promise(function(fulfill, reject){
  616. const clientData = versionData.downloads.client
  617. const version = versionData.id
  618. const targetPath = path.join(basePath, 'versions', version)
  619. const targetFile = version + '.jar'
  620. let client = new Asset(version + ' client', clientData.sha1, clientData.size, clientData.url, path.join(targetPath, targetFile))
  621. if(!_validateLocal(client.to, 'sha1', client.hash) || force){
  622. instance.files.dlqueue.push(client)
  623. instance.files.dlsize += client.size*1
  624. fulfill()
  625. } else {
  626. fulfill()
  627. }
  628. })
  629. }
  630. /**
  631. * Validate log config.
  632. *
  633. * @param {Object} versionData - the version data for the assets.
  634. * @param {String} basePath - the absolute file path which will be prepended to the given relative paths.
  635. * @param {Boolean} force - optional. If true, the asset index will be downloaded even if it exists locally. Defaults to false.
  636. * @returns {Promise.<Void>} - An empty promise to indicate the async processing has completed.
  637. */
  638. function validateLogConfig(versionData, basePath){
  639. return new Promise(function(fulfill, reject){
  640. const client = versionData.logging.client
  641. const file = client.file
  642. const targetPath = path.join(basePath, 'assets', 'log_configs')
  643. let logConfig = new Asset(file.id, file.sha1, file.size, file.url, path.join(targetPath, file.id))
  644. if(!_validateLocal(logConfig.to, 'sha1', logConfig.hash)){
  645. instance.files.dlqueue.push(logConfig)
  646. instance.files.dlsize += logConfig.size*1
  647. fulfill()
  648. } else {
  649. fulfill()
  650. }
  651. })
  652. }
  653. /**
  654. * Validate the distribution.
  655. *
  656. * @param {String} serverpackid - The id of the server to validate.
  657. * @param {String} basePath - the absolute file path which will be prepended to the given relative paths.
  658. * @returns {Promise.<Object>} - A promise which resolves to the server distribution object.
  659. */
  660. function validateDistribution(serverpackid, basePath){
  661. return new Promise(function(fulfill, reject){
  662. _chainValidateDistributionIndex(basePath).then((value) => {
  663. let servers = value.servers
  664. let serv = null
  665. for(let i=0; i<servers.length; i++){
  666. if(servers[i].id === serverpackid){
  667. serv = servers[i]
  668. break
  669. }
  670. }
  671. instance.forge = _parseDistroModules(serv.modules, basePath, serv.mc_version)
  672. //Correct our workaround here.
  673. let decompressqueue = instance.forge.callback
  674. instance.forge.callback = function(asset){
  675. if(asset.to.toLowerCase().endsWith('.pack.xz')){
  676. _extractPackXZ([asset.to])
  677. }
  678. if(asset.type === 'forge-hosted' || asset.type === 'forge'){
  679. _finalizeForgeAsset(asset, basePath)
  680. }
  681. }
  682. fulfill(serv)
  683. })
  684. })
  685. }
  686. //TODO The distro index should be downloaded in the 'pre-loader'. This is because
  687. //we will eventually NEED the index to generate the server list on the ui.
  688. function _chainValidateDistributionIndex(basePath){
  689. return new Promise(function(fulfill, reject){
  690. //const distroURL = 'http://mc.westeroscraft.com/WesterosCraftLauncher/westeroscraft.json'
  691. const targetFile = path.join(basePath, 'westeroscraft.json')
  692. //TEMP WORKAROUND TO TEST WHILE THIS IS NOT HOSTED
  693. fs.readFile(path.join(__dirname, '..', 'westeroscraft.json'), 'utf-8', (err, data) => {
  694. fulfill(JSON.parse(data))
  695. })
  696. })
  697. }
  698. function _parseDistroModules(modules, basePath, version){
  699. let alist = []
  700. let asize = 0;
  701. //This may be removed soon, considering the most efficient way to extract.
  702. let decompressqueue = []
  703. for(let i=0; i<modules.length; i++){
  704. let ob = modules[i]
  705. let obType = ob.type
  706. let obArtifact = ob.artifact
  707. let obPath = obArtifact.path == null ? _resolvePath(ob.id, obArtifact.extension) : obArtifact.path
  708. switch(obType){
  709. case 'forge-hosted':
  710. case 'forge':
  711. case 'library':
  712. obPath = path.join(basePath, 'libraries', obPath)
  713. break
  714. case 'forgemod':
  715. //obPath = path.join(basePath, 'mods', obPath)
  716. obPath = path.join(basePath, 'modstore', obPath)
  717. break
  718. case 'litemod':
  719. //obPath = path.join(basePath, 'mods', version, obPath)
  720. obPath = path.join(basePath, 'modstore', obPath)
  721. break
  722. case 'file':
  723. default:
  724. obPath = path.join(basePath, obPath)
  725. }
  726. let artifact = new DistroModule(ob.id, obArtifact.MD5, obArtifact.size, obArtifact.url, obPath, obType)
  727. const validationPath = obPath.toLowerCase().endsWith('.pack.xz') ? obPath.substring(0, obPath.toLowerCase().lastIndexOf('.pack.xz')) : obPath
  728. if(!_validateLocal(validationPath, 'MD5', artifact.hash)){
  729. asize += artifact.size*1
  730. alist.push(artifact)
  731. if(validationPath !== obPath) decompressqueue.push(obPath)
  732. }
  733. //Recursively process the submodules then combine the results.
  734. if(ob.sub_modules != null){
  735. let dltrack = _parseDistroModules(ob.sub_modules, basePath, version)
  736. asize += dltrack.dlsize*1
  737. alist = alist.concat(dltrack.dlqueue)
  738. decompressqueue = decompressqueue.concat(dltrack.callback)
  739. }
  740. }
  741. //Since we have no callback at this point, we use this value to store the decompressqueue.
  742. return new DLTracker(alist, asize, decompressqueue)
  743. }
  744. /**
  745. * Loads Forge's version.json data into memory for the specified server id.
  746. *
  747. * @param {String} serverpack - The id of the server to load Forge data for.
  748. * @param {String} basePath
  749. * @returns {Promise.<Object>} - A promise which resolves to Forge's version.json data.
  750. */
  751. function loadForgeData(serverpack, basePath){
  752. return new Promise(async function(fulfill, reject){
  753. let distro = await _chainValidateDistributionIndex(basePath)
  754. const servers = distro.servers
  755. let serv = null
  756. for(let i=0; i<servers.length; i++){
  757. if(servers[i].id === serverpack){
  758. serv = servers[i]
  759. break
  760. }
  761. }
  762. const modules = serv.modules
  763. for(let i=0; i<modules.length; i++){
  764. const ob = modules[i]
  765. if(ob.type === 'forge-hosted' || ob.type === 'forge'){
  766. let obArtifact = ob.artifact
  767. let obPath = obArtifact.path == null ? path.join(basePath, 'libraries', _resolvePath(ob.id, obArtifact.extension)) : obArtifact.path
  768. let asset = new DistroModule(ob.id, obArtifact.MD5, obArtifact.size, obArtifact.url, obPath, ob.type)
  769. let forgeData = await _finalizeForgeAsset(asset, basePath)
  770. fulfill(forgeData)
  771. return
  772. }
  773. }
  774. reject('No forge module found!')
  775. })
  776. }
  777. function _parseForgeLibraries(){
  778. /* TODO
  779. * Forge asset validations are already implemented. When there's nothing much
  780. * to work on, implement forge downloads using forge's version.json. This is to
  781. * have the code on standby if we ever need it (since it's half implemented already).
  782. */
  783. }
  784. /**
  785. * This function will initiate the download processed for the specified identifiers. If no argument is
  786. * given, all identifiers will be initiated. Note that in order for files to be processed you need to run
  787. * the processing function corresponding to that identifier. If you run this function without processing
  788. * the files, it is likely nothing will be enqueued in the global object and processing will complete
  789. * immediately. Once all downloads are complete, this function will fire the 'dlcomplete' event on the
  790. * global object instance.
  791. *
  792. * @param {Array.<{id: string, limit: number}>} identifiers - optional. The identifiers to process and corresponding parallel async task limit.
  793. */
  794. function processDlQueues(identifiers = [{id:'assets', limit:20}, {id:'libraries', limit:5}, {id:'files', limit:5}, {id:'forge', limit:5}]){
  795. this.progress = 0;
  796. let win = remote.getCurrentWindow()
  797. let shouldFire = true
  798. // Assign global dltracking variables.
  799. instance.totaldlsize = 0
  800. instance.progress = 0
  801. for(let i=0; i<identifiers.length; i++){
  802. instance.totaldlsize += instance[identifiers[i].id].dlsize
  803. }
  804. for(let i=0; i<identifiers.length; i++){
  805. let iden = identifiers[i]
  806. let r = startAsyncProcess(iden.id, iden.limit)
  807. if(r) shouldFire = false
  808. }
  809. if(shouldFire){
  810. instance.emit('dlcomplete')
  811. }
  812. }
  813. module.exports = {
  814. loadVersionData,
  815. loadForgeData,
  816. validateAssets,
  817. validateLibraries,
  818. validateMiscellaneous,
  819. validateDistribution,
  820. processDlQueues,
  821. instance,
  822. Asset,
  823. Library,
  824. _resolvePath
  825. }