Daniel Scalzi 2f899822b5 Fixing classpath argument for Unix-like systems (macOS, Linux). %!s(int64=7) %!d(string=hai) anos
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actionbinder.js be39d60705 Native files are now stored in the OS temp directory. %!s(int64=7) %!d(string=hai) anos
assetexec.js 0a79634b8a Implemented Java validations within the UI. %!s(int64=7) %!d(string=hai) anos
assetguard.js 28cd147ca0 Fixing some syntax issues. %!s(int64=7) %!d(string=hai) anos
authmanager.js 5475ac0c69 Added function to remove an authenticated account to authmanager.js. %!s(int64=7) %!d(string=hai) anos
configmanager.js be39d60705 Native files are now stored in the OS temp directory. %!s(int64=7) %!d(string=hai) anos
discordwrapper.js d4d7be7c47 Rewrote frontend download download function to make use of forked processes. This means that the download runs in full async (essentially in a separate thread). Updated the discord wrapper to be more dynamic. Updated auth manager to use async/await. %!s(int64=7) %!d(string=hai) anos
launchindex.json 75af2726db Damage control pass 1 %!s(int64=8) %!d(string=hai) anos
launchprocess.js dd7ae6bf56 Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. %!s(int64=8) %!d(string=hai) anos
mojang.js 5475ac0c69 Added function to remove an authenticated account to authmanager.js. %!s(int64=7) %!d(string=hai) anos
preloader.js be39d60705 Native files are now stored in the OS temp directory. %!s(int64=7) %!d(string=hai) anos
processbuilder.js 2f899822b5 Fixing classpath argument for Unix-like systems (macOS, Linux). %!s(int64=7) %!d(string=hai) anos
uicore.js b5386c0257 Added dynamic frames for darwin + win32. %!s(int64=7) %!d(string=hai) anos
windowutils.js ab74dd39c5 Matan merge %!s(int64=8) %!d(string=hai) anos