Daniel Scalzi 0dde4bce42 Changes to prevent cyclic dependencies. %!s(int64=8) %!d(string=hai) anos
..
actionbinder.js 0dde4bce42 Changes to prevent cyclic dependencies. %!s(int64=8) %!d(string=hai) anos
assetguard.js 0dde4bce42 Changes to prevent cyclic dependencies. %!s(int64=8) %!d(string=hai) anos
configmanager.js 4c2c46f535 Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes.. %!s(int64=8) %!d(string=hai) anos
discordwrapper.js 0dde4bce42 Changes to prevent cyclic dependencies. %!s(int64=8) %!d(string=hai) anos
enumerator.js 0dde4bce42 Changes to prevent cyclic dependencies. %!s(int64=8) %!d(string=hai) anos
launchindex.json 75af2726db Damage control pass 1 %!s(int64=8) %!d(string=hai) anos
launchprocess.js dd7ae6bf56 Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far. %!s(int64=8) %!d(string=hai) anos
preloader.js 0dde4bce42 Changes to prevent cyclic dependencies. %!s(int64=8) %!d(string=hai) anos
processbuilder.js 0dde4bce42 Changes to prevent cyclic dependencies. %!s(int64=8) %!d(string=hai) anos
uicore.js 0dde4bce42 Changes to prevent cyclic dependencies. %!s(int64=8) %!d(string=hai) anos
windowutils.js ab74dd39c5 Matan merge %!s(int64=8) %!d(string=hai) anos