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actionbinder.js
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086bfc8593
Added dynamic detection of default server.
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%!s(int64=8) %!d(string=hai) anos |
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assetguard.js
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086bfc8593
Added dynamic detection of default server.
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%!s(int64=8) %!d(string=hai) anos |
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configmanager.js
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4c2c46f535
Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes..
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%!s(int64=8) %!d(string=hai) anos |
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constants.js
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086bfc8593
Added dynamic detection of default server.
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%!s(int64=8) %!d(string=hai) anos |
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discordwrapper.js
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4c2c46f535
Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes..
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%!s(int64=8) %!d(string=hai) anos |
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launchindex.json
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75af2726db
Damage control pass 1
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%!s(int64=8) %!d(string=hai) anos |
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launchprocess.js
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dd7ae6bf56
Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far.
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%!s(int64=8) %!d(string=hai) anos |
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modresolver.js
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6eb6177d4b
Beginning work on new UI for landing page and the modlist resolver/process builder.
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%!s(int64=8) %!d(string=hai) anos |
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preloader.js
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086bfc8593
Added dynamic detection of default server.
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%!s(int64=8) %!d(string=hai) anos |
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processbuilder.js
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52ab270ce3
Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed.
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%!s(int64=8) %!d(string=hai) anos |
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uicore.js
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52ab270ce3
Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed.
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%!s(int64=8) %!d(string=hai) anos |
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windowutils.js
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ab74dd39c5
Matan merge
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%!s(int64=8) %!d(string=hai) anos |