Daniel Scalzi
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f1d89c0e6b
Fixed game status monitoring.
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7 anni fa |
Daniel Scalzi
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0c98cc2447
Added support for optional submods of required mods.
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7 anni fa |
Daniel Scalzi
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810e81521c
Added eslint. To lint, npm run lint.
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7 anni fa |
Daniel Scalzi
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7dcce68455
Updated Distribution Index spec and impl.
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7 anni fa |
Daniel Scalzi
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8f172a41e6
Documented new functions in processbuilder. Minor fixes.
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7 anni fa |
Daniel Scalzi
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aa0e1a20ca
Added initial support of liteloader + optional submodules.
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7 anni fa |
Daniel Scalzi
|
145a2fe77b
Added initial support for optional mods.
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7 anni fa |
Daniel Scalzi
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790a3e0e8b
v0.0.1-alpha.8 - Implemented Minecraft Settings Tab.
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7 anni fa |
Daniel Scalzi
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0cc861f614
Overhauling file system structure.
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7 anni fa |
Daniel Scalzi
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d33476bcf9
ConfigManager improvements. v0.0.1-alpha.1
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7 anni fa |
Daniel Scalzi
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6e8d4fe9bc
Fixed old bug with argument splicing in processbuilder.
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7 anni fa |
Daniel Scalzi
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9448b9b5a3
Add additional arguments for mac.
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7 anni fa |
Daniel Scalzi
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2f899822b5
Fixing classpath argument for Unix-like systems (macOS, Linux).
|
7 anni fa |
Daniel Scalzi
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be39d60705
Native files are now stored in the OS temp directory.
|
7 anni fa |
Daniel Scalzi
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5475ac0c69
Added function to remove an authenticated account to authmanager.js.
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7 anni fa |
Daniel Scalzi
|
13cc555afd
Game now saves to OS-specific data directory. Fixed issue where logs folder did not save to correct location. Fixed issue with authentication code. Continuing work on Java validation code.
|
7 anni fa |
Daniel Scalzi
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4fd202d180
Cleaning up jsdocs to be more aligned with the standard.
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7 anni fa |
Daniel Scalzi
|
5afd9815a5
Switches to use internal mojang accessors and removed 'mojang' as a dependency. First attempt at authentication storage, system will be refinded as UI is implemented further. All auth interactions should be made throught authmanager.js
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8 anni fa |
Daniel Scalzi
|
98684a9c1f
Removed enumerator, converting to static Config Manager (fixes so many issues), constants will now be stored by config manager in an internal object.
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8 anni fa |
Daniel Scalzi
|
0dde4bce42
Changes to prevent cyclic dependencies.
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8 anni fa |
Daniel Scalzi
|
52ab270ce3
Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed.
|
8 anni fa |
Daniel Scalzi
|
4c2c46f535
Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes..
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8 anni fa |
Daniel Scalzi
|
dd9e1418c8
Added progress tracking to landing page. Fixed exclusions when extracting native files, fixed minor issue with config manager, optimizations and improvements to assetguard.
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8 anni fa |
Daniel Scalzi
|
c74006357e
Minor modification to allow for base module library detection.
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8 anni fa |
Daniel Scalzi
|
dd7ae6bf56
Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far.
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8 anni fa |