Daniel Scalzi
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5afd9815a5
Switches to use internal mojang accessors and removed 'mojang' as a dependency. First attempt at authentication storage, system will be refinded as UI is implemented further. All auth interactions should be made throught authmanager.js
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há 8 anos atrás |
Daniel Scalzi
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98684a9c1f
Removed enumerator, converting to static Config Manager (fixes so many issues), constants will now be stored by config manager in an internal object.
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há 8 anos atrás |
Daniel Scalzi
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0dde4bce42
Changes to prevent cyclic dependencies.
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há 8 anos atrás |
Daniel Scalzi
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52ab270ce3
Large update to AssetGuard to make the module purely object based. This fixed several issues which were present with the static implementation and seems to have increased performance. Several other bugs related to the front-end scripts have been fixed.
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há 8 anos atrás |
Daniel Scalzi
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4c2c46f535
Beginning work on configuration management, updates to UI to prevent unresponsive behavior, bug fixes..
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há 8 anos atrás |
Daniel Scalzi
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dd9e1418c8
Added progress tracking to landing page. Fixed exclusions when extracting native files, fixed minor issue with config manager, optimizations and improvements to assetguard.
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há 8 anos atrás |
Daniel Scalzi
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c74006357e
Minor modification to allow for base module library detection.
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há 8 anos atrás |
Daniel Scalzi
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dd7ae6bf56
Massive progress on implementing the new forge modlist format. I have been able to rewrite much of the launch process code to use this new method, and was able to successfully log into the game. Several bugs need to be worked on, however everything is in a good state so far.
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há 8 anos atrás |