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@@ -10,29 +10,189 @@ function Asset(from, to, size){
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this.size = size
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this.size = size
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}
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}
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-exports.getMojangAssets = function(version, basePath){
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+function AssetIndex(id, sha1, size, url, totalSize){
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+ this.id = id
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+ this.sha1 = sha1
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+ this.size = size
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+ this.url = url
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+ this.totalSize = totalSize
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+}
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+
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+function ClientDownload(){
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+
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+}
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+
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+function ServerDownload(){
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+
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+}
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+
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+function Library(){
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+
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+}
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+/**
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+ * This function will download the version index data and read it into a Javascript
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+ * Object. This object will then be returned.
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+ */
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+exports.parseVersionData = function(version, basePath){
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const name = version + '.json'
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const name = version + '.json'
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- const indexURL = 'https://s3.amazonaws.com/Minecraft.Download/indexes/' + name
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+ const baseURL = 'https://s3.amazonaws.com/Minecraft.Download/versions/' + version + '/' + name
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+ const versionPath = path.join(basePath, 'versions', version)
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+
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+ return new Promise(function(fulfill, reject){
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+ request.head(baseURL, function(err, res, body){
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+ console.log('Preparing download of ' + version + ' assets.')
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+ mkpath.sync(versionPath)
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+ const stream = request(baseURL).pipe(fs.createWriteStream(path.join(versionPath, name)))
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+ stream.on('finish', function(){
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+ fulfill(JSON.parse(fs.readFileSync(path.join(versionPath, name))))
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+ })
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+ })
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+ })
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+}
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+
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+/**
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+ * Download the client for version. This file is 'client.jar' although
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+ * it must be renamed to '{version}'.jar.
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+ */
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+exports.downloadClient = function(versionData, basePath){
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+ const dls = versionData['downloads']
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+ const clientData = dls['client']
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+ const url = clientData['url']
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+ const size = clientData['size']
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+ const version = versionData['id']
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+ const targetPath = path.join(basePath, 'versions', version)
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+ const targetFile = version + '.jar'
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+
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+ request.head(url, function(err, res, body){
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+ console.log('Downloading ' + version + ' client..')
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+ mkpath.sync(targetPath)
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+ const stream = request(url).pipe(fs.createWriteStream(path.join(targetPath, targetFile)))
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+ stream.on('finish', function(){
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+ console.log('Finished downloading ' + version + ' client.')
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+ })
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+ })
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+}
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+
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+exports.downloadLogConfig = function(versionData, basePath){
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+ const logging = versionData['logging']
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+ const client = logging['client']
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+ const file = client['file']
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+ const version = versionData['id']
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+ const targetPath = path.join(basePath, 'assets', 'log_configs')
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+ const name = file['id']
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+ const url = file['url']
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+
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+ request.head(url, function(err, res, body){
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+ console.log('Downloading ' + version + ' log config..')
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+ mkpath.sync(targetPath)
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+ const stream = request(url).pipe(fs.createWriteStream(path.join(targetPath, name)))
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+ stream.on('finish', function(){
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+ console.log('Finished downloading ' + version + ' log config..')
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+ })
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+ })
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+}
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+
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+exports.downloadLibraries = function(versionData, basePath){
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+ const libArr = versionData['libraries']
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+ const libPath = path.join(basePath, 'libraries')
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+ async.eachLimit(libArr, 1, function(lib, cb){
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+ if(validateRules(lib['rules'])){
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+ if(lib['natives'] == null){
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+ const dlInfo = lib['downloads']
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+ const artifact = dlInfo['artifact']
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+ const libSize = artifact['size']
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+ const to = path.join(libPath, artifact['path'])
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+ const from = artifact['url']
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+
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+ mkpath.sync(path.join(to, ".."))
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+ let req = request(from)
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+ let writeStream = fs.createWriteStream(to)
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+ req.pipe(writeStream)
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+ let acc = 0;
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+ req.on('data', function(chunk){
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+ acc += chunk.length
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+ console.log('Progress', acc/libSize)
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+ })
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+ writeStream.on('close', function(){
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+ cb()
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+ })
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+ } else {
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+ //TODO Perform native extraction.
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+ }
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+ }
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+ }, function(err){
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+ if(err){
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+ console.log('A file failed to process');
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+ } else {
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+ console.log('All files have been processed successfully');
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+ }
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+ })
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+}
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+
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+validateRules = function(rules){
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+ if(rules == null) return true;
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+
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+ rules.forEach(function(rule){
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+ const action = rule['action']
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+ if(action != null){
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+ if(action === 'disallow'){
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+ osName = action['os']
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+ if(osName != null){
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+ if(osName === mojangFriendlyOS()){
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+ return false;
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+ }
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+ }
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+ }
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+ }
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+ })
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+ return true;
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+}
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+
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+mojangFriendlyOS = function(){
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+ const opSys = process.platform
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+ if (opSys === 'darwin') {
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+ return 'osx'
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+ } else if (opSys === 'win32'){
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+ return 'windows'
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+ } else if (opSys === 'linux'){
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+ return 'linux'
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+ } else {
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+ return 'unknown_os'
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+ }
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+}
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+
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+/**
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+ * Given an index url, this function will asynchonously download the
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+ * assets associated with that version.
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+ */
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+exports.downloadAssets = function(versionData, basePath){
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+ //Asset index constants.
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+ const assetIndex = versionData['assetIndex']
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+ const indexURL = assetIndex['url']
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+ const datasize = assetIndex['totalSize']
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+ const gameVersion = versionData['id']
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+ const assetVersion = assetIndex['id']
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+ const name = assetVersion + '.json'
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+
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+ //Asset constants
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const resourceURL = 'http://resources.download.minecraft.net/'
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const resourceURL = 'http://resources.download.minecraft.net/'
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const localPath = path.join(basePath, 'assets')
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const localPath = path.join(basePath, 'assets')
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const indexPath = path.join(localPath, 'indexes')
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const indexPath = path.join(localPath, 'indexes')
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const objectPath = path.join(localPath, 'objects')
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const objectPath = path.join(localPath, 'objects')
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request.head(indexURL, function (err, res, body) {
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request.head(indexURL, function (err, res, body) {
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- console.log('Downloading ' + version + ' asset index.')
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+ console.log('Downloading ' + gameVersion + ' asset index.')
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mkpath.sync(indexPath)
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mkpath.sync(indexPath)
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const stream = request(indexURL).pipe(fs.createWriteStream(path.join(indexPath, name)))
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const stream = request(indexURL).pipe(fs.createWriteStream(path.join(indexPath, name)))
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stream.on('finish', function() {
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stream.on('finish', function() {
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const data = JSON.parse(fs.readFileSync(path.join(indexPath, name), 'utf-8'))
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const data = JSON.parse(fs.readFileSync(path.join(indexPath, name), 'utf-8'))
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const assetArr = []
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const assetArr = []
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- let datasize = 0;
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Object.keys(data['objects']).forEach(function(key, index){
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Object.keys(data['objects']).forEach(function(key, index){
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const ob = data['objects'][key]
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const ob = data['objects'][key]
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const hash = String(ob['hash'])
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const hash = String(ob['hash'])
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const assetName = path.join(hash.substring(0, 2), hash)
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const assetName = path.join(hash.substring(0, 2), hash)
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const urlName = hash.substring(0, 2) + "/" + hash
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const urlName = hash.substring(0, 2) + "/" + hash
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const ast = new Asset(resourceURL + urlName, path.join(objectPath, assetName), ob['size'])
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const ast = new Asset(resourceURL + urlName, path.join(objectPath, assetName), ob['size'])
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- datasize += ob['size']
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assetArr.push(ast)
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assetArr.push(ast)
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})
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})
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let acc = 0;
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let acc = 0;
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